classic wow shaman totem macro



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Macro commands

General guides

Macros Beginners Guide
Frequently Asked Questions
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Useful macros (by class)


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1 General Shaman Macros 1.1 Anti-Spell Combo 1.2 One Button Weapon Enchants 1.3 One Button Harm or Heal 1.4 One Button Fire totem and Nova 1.5 Quick Getaway with Ghost Wolf or Your Mounts 1.5.1 Advanced Mount and Ghost Wolf Macro 1.5.2 Previous Mount/Ghost Wolf Macros 1.6 Spammable Ghost Wolf + Spell Cast Combo 1.7 Reincarnation 1.8 Shock Cycling 1.9 Hex & Bind Elemental: Shaman Crowd Control 2 Elemental Macros 2.1 PvE Burst 2.2 Focus Interupt 2.3 Aerial Combat 3 Enhancement Macros 3.1 Failsafe Autoattacking 3.2 Stormstrike/Lava Lash Spam 3.3 Shamanistic Rage and Trinket 3.4 Easy Shields 3.5 Enhancement Rebuff Both Weapons 4 Restoration Macros 4.1 Cure or purge? 4.2 Modifier-less, One button Multi-targeting heal macro 4.3 Focused Insight

General Shaman Macros

Anti-Spell Combo

This combo takes advantage of the fact that Wind Shear is not only on a different cooldown to Shocks, but also circumvents global cooldown. Using this macro will both interrupt the target”s casting, and cast Purge on them.

/stopcasting /cast Wind Shear /cast Purge

One Button Weapon Enchants

Shamans use a lot of action bar space for all of their self-enchants. This macro combines all four weapon enchants into a single button that heaves thus when you click it:

No Modifier: Windfury Weapon Alt: Rockbiter Weapon Ctrl: Flametongue Weapon Shift: Frostbrand Weapon #showtooltip /use Windfury Weapon; Rockbiter Weapon; Flametongue Weapon; Frostbrand Weapon

Naturally, spells can be changed around depending on what enchant you like to use. To conserve space in the macro, you don”t need the Windfury option until level 30, and at that point you will want to remove Rockbiter from the macro.

One Button Harm or Heal

This simple macro combines a damage-dealing spell with a healing spell. It will never give you an error message from casting a spell on the wrong target, it saves space on your action bar, and gives you access to two spells at once.

/cast Lightning Bolt; Healing Wave

You can pair damage dealing spells with healing spells however you want. I prefer to match similar spells together to make it easier to use. This example pairs Lightning Bolt with Healing Wave due to their similar cast times. Another example would be Chain Lightning and Chain Heal which share similar cast times, cooldown, and impact multiple targets.

Depending on your spec and role in a party or raid, you may want the macro to display a tooltip. For example, a healer may want to check how much healing his spell does. You can add the showtooltip command to display the healing spell during a mouseover, like this:

#showtooltip Healing Wave /cast Lightning Bolt; <
player> Healing Wave

You could remover the Healing Wave from the #showtooltip and the tooltip would change depending on your target, if you have the icon set to the ? then the icon will change to match the tooltip.

To advance this extremely helpful macro even further:

#showtooltip /cast Read more: how to say wow in russian

player> Healing Wave; Healing Wave; Lightning Bolt; <
player> Healing Wave

Holding the ALT key (standard for self-casting) will make you cast a heal on yourself. When targeting a friendly target, you will cast a heal. When targeting a harmful target, you will cast a harmful spell, and finally, if you are targeting nothing, you will heal yourself.

By default, the icon will change depending on who you”re targeting unless you specify which tooltip you would like to show. In this macro, you will always see Lesser Healing Wave unless you”re targeting a harmful target.

This macro could be further expanded to:

#showtooltip /cast Ancestral Spirit; player> Healing Wave; Lightning Bolt; <
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player> Healing Wave

This will now resurect a dead friendly target if you are out of combat, if you are in combat or the target is alive or not friendly, the macro will move on to casting the appropriate spell depending on the target.

One Button Fire totem and Nova

To put a fire totem* and are use a nova on it afterwards unsing only one button, you can use any of these options:

Option 1: Use the macro holding a specific key (in this case shift**) to set the totem, and continue clicking it (withouth the shift key) to make it explode as many times as you want (or as long as the totem lasts).

#showtooltip Fire Nova(Rank 7) /cast Magma Totem(Rank 5), Fire Nova(Rank 7)

Option 2: Set the totem the first time you use the macro and nova the next times. With this option you don´t need to use the modifier key at all but has been added at the end of the macro in order to allow to place another totem while in combat (in case you need to move it or the old one runs out).

#showtooltip Fire Nova(Rank 7) /castsequence reset=combat/20 Magma Totem(Rank 5), Fire Nova(Rank 7) /cast Magma Totem(Rank 5)

* Of course, feel free to change the “Magma Totem” with your prefered fire totem!

** Using a key (ctrl, shift, alt..) is easier if you have added the macro to a key binding, however if you normally use the mouse to click the macro, you can also use the option instead. In this case you would put the totem when you left-click the macro, and nova when you right-click it.

Quick Getaway with Ghost Wolf or Your Mounts

Advanced Mount and Ghost Wolf Macro /cast Flying Mount; Ground Mount; Ghost Wolf /dismount Very similar behaviour as the macro below, but refined to remove excess code, leaving more room around the 255 character limit Only limitation is it will not cancel Ghost Wolf if state is outdoors and nocombat, but will summon the applicable mount for the terrain. Use Alt modifier to force Ghost Wolf in poorly categorised terrain (eg Vortex Pinnacle). Created in 4.1 Previous Mount/Ghost Wolf Macros /cast flying mount /cast ground mount /stopmacro /cast Ghost Wolf /dismount /cancelform This macro will summon your mount if you”re out of combat, and change yourself into your Ghost Wolf form when in combat. You can also right click the macro button to dismount or change back to your original form. Your flying mount is also included in this macro, with your ground mount being secondary, but you can remove either the flying mount or ground mount lines from the macro if you don”t wish to use one of them. If you use the Restoration talent specialization, casting Nature”s Swiftness will make Ghost Wolf an instant cast. The (small) problem is that adding this spell increases the character count of the macro (maximum is 255), so you can only use a flying mount or a ground mount with this version, not both. See below. /cast flying mount *Use this line /cast ground mount *or this line, not both /stopmacro /cast Nature”s Swiftness /cast Ghost Wolf /dismount /cancelform Advanced: To add some flavor to this macro, you can specify the /castrandom command in place of /cast on either of the first two lines to summon a random mount from a list that you designate. Works with

Spammable Ghost Wolf + Spell Cast Combo

If you would like to be able to target a creature for combat, cast a spell on it, then shift back into Ghost Wolf with a spammable button that WILL NOT shift you back out of it when you spam, below is a working option. It is very handy for critter killing and for grinding low level stuff that dies in one shot, when you don”t want to run in regular form from target to target.

/cleartarget /target SPECIFIC TARGET NAME /stopmacro /startattack /castsequence Earth Shock,Ghost Wolf /script

A few things:

Transformation is limited by target-able range; it is dependent on the target”s targetability. You must transform to reset the sequence; adding sequence reset will break the ghost wolf noshift aspect, which is the beauty of the macro when combined with combat Leave /startattack there, because if you keep spamming the button, the critter will light up from yellow to red, making it far easier to spot, once targeted! You have to click it twice to get through the whole sequence. It won”t cast both spells in one click Will not shift you out of GW, even if you kill something nearby with a ghost wolf melee attack


You can”t place passive abilities in your toolbars, so if you would like to keep track of your Reincarnation cooldown and how many Ankhs you have left in your inventory, you can use this macro:

#showtooltip Reincarnation

Shock Cycling

#Showtooltip /castsequence reset=combat/target/12 Flame Shock, Earth Shock /startattack Use this if you find that you open your attacks with Flame Shock and follow up with Earth Shock before Flame Shock”s DoT has passed. The macro will cast Flame Shock on the target and also begin to auto-attack. When your next shock spell is available, click the macro button again to cast Earth Shock. The macro will reset if Flame Shock”s DoT ends, you change targets, or you drop out of combat. Note that as your character advances and the cooldown on your shock spells becomes lower due to a combination of Reverberation and Glyphs, you can add a third shock spell into the sequence. This is useful for all three Shaman specializations, as there will always be times when you”ll want to use your shock spells to quickly damage or debuff an enemy. Another use: If you like to follow Flame Shock by casting Lava Burst for a guaranteed critical hit, Lava Burst fits perfectly between these spells while waiting for your next shock spell to cool down. By the time Lava Burst has finished casting, Earth Shock will be available to use. You can usually get two Lava Bursts in (not considering any additional buffs) before Flame Shock expires, which means two guaranteed critical hits. This is a decent damage dealing combination and combines three buttons in to one, which saves space on your action bars and takes less time to look for the right spells to cast. Change the appropriate line in the macro to: /castsequence reset=combat/target/12 Flame Shock, Lava Burst, Earth Shock, Lava Burst Tested in

Hex & Bind Elemental: Shaman Crowd Control

Cataclysm heralds the return of tough pulls and the need for crowd control, something Shamans traditionally have had little to do with. No more is this the case and we”re called upon regularly in Heroics to be responsible for CC on both humanoids and elementals. This macro makes use of the “Focus Target” and will assist you to fulfil your CC duties.

#showtooltip /focus /clearfocus ; /stopmacro ; /focus /cast <

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