Players must defend their Gem Castle by constructing a long winding maze that creeps will follow and allow for their towers to do maximum damage before they reach the Gem Castle. Waves get increasingly difficult as the game progresses and each wave will have different skills that add to the challenge (magic immune, ability to disarm, flying, physical immune, etc). In response, players can combine gems and towers to increase their damage. The game consists of a build phase and an attack phase.
Players must place 5 gems during the build phase and then pick only one gem that will remain while the rest will be turned into stone. The player must have a balance between building the maze itself and having gems in the right place in order to maximize their effectiveness. Each gem you place will be random unless you have skills that increase the chances for certain types of gems. To finish the build phase, players must select one of the options below:
SELECT (Check) Keep the selected gem onlyREMOVE (Stone) Remove the stoneMERGE (^) Replace the selected gem with the same type one level higherMERGE (^^) Replace the selected gem with the same type two levels higherCOMBINE (Tower)If you get the right combination of gems and towers you can combine them to create a stronger tower with special effects depending on which gem/tower combination you gotIf you happen to get all 3 gems required build a tower during a single building phase you can instantly build the towerDOWNGRADE (Gem) Downgrades the gem to a random lower quality for 200 goldAttack Phase
The attack phase involves creeps passing through five checkpoints in order around the map before reaching the Gem Castle. They take shortest path available between the checkpoints. Towers or gems that do the most damage in a single round are awarded a MVP bonus which boosts their damage and decreases magic resistance (10% and -10% respectively) of nearby enemies. When a gem or tower receives the max amount of MVP”s (10 MVP awards) they receive a special aura with a range of 600 (radius of 2 tiles) that increases damage of nearby towers and gems by 75%. Players can direct the towers manually or tell them to stop in order to focus on certain enemies or to manage which towers get MVP bonuses.
Gems come in various types and have a level 1-6.
NameLevelAbilityRangeDamageAttack Speed
Amethyst/P1 |
1 |
Pierce 1Decrease enemy”s armor by 2. |
500 |
2 |
283 (0.60s) |
Amethyst/P2 |
2 |
Pierce 2Decrease enemy”s armor by 4. |
500 |
4 |
283 (0.60s) |
Amethyst/P3 |
3 |
Pierce 3Decrease enemy”s armor by 8. |
500 |
6 |
283 (0.60s) |
Amethyst/P4 |
4 |
Pierce 4Decrease enemy”s armor by 16. |
500 |
8 |
283 (0.60s) |
Amethyst/P5 |
5 |
Pierce 5Decrease enemy”s armor by 32. |
500 |
10 |
283 (0.60s) |
Amethyst/P6 |
6 |
Pierce MaxDecrease enemy”s armor by 64. |
500 |
70 |
283 (0.60s) |
Aquamarine/Q1 |
1 |
Speed1+200 attack speed. |
400 |
2 |
567 (0.25s) |
Aquamarine/Q2 |
2 |
Speed1+200 attack speed. |
400 |
4 |
567 (0.25s) |
Aquamarine/Q3 |
3 |
Speed1+200 attack speed. |
400 |
8 |
567 (0.25s) |
Aquamarine/Q4 |
4 |
Speed1+200 attack speed. |
400 |
16 |
567 (0.25s) |
Aquamarine/Q5 |
5 |
Speed1+200 attack speed. |
400 |
24 |
567 (0.25s) |
Aquamarine/Q6 |
6 |
Speed2+500 attack speed. |
500 |
80 |
1337 (0.10s) |
Diamond/D1 |
1 |
N/A |
500 |
5 |
170 (1.00s) |
Diamond/D2 |
2 |
N/A |
500 |
10 |
170 (1.00s) |
Diamond/D3 |
3 |
N/A |
500 |
20 |
170 (1.00s) |
Diamond/D4 |
4 |
Damage 1+20 attack damage. |
500 |
40 |
170 (1.00s) |
Diamond/D5 |
5 |
Damage 2+40 attack damage. |
500 |
80 |
170 (1.00s) |
Diamond/D6 |
6 |
Damage 4+320 attack damage. |
500 |
460 |
283 (0.60s) |
Emerald/G1 |
1 |
Poison 1Enemies take 2 damage per second. Lasts 5 seconds. |
500 |
2 |
170 (1.00s) |
Emerald/G2 |
2 |
Poison 2Enemies take 4 damage per second. Lasts 5 seconds. |
500 |
4 |
170 (1.00s) |
Emerald/G3 |
3 |
Poison 3Enemies take 8 damage per second. Lasts 5 seconds. |
500 |
6 |
170 (1.00s) |
Emerald/G4 |
4 |
Poison 4Enemies take 16 damage per second. Lasts 5 seconds. |
500 |
8 |
170 (1.00s) |
Emerald/G5 |
5 |
Poison 5Enemies take 32 damage per second. Lasts 5 seconds. |
500 |
10 |
170 (1.00s) |
Emerald/G6 |
6 |
Poison MaxEnemies take 128 damage per second. Lasts 5 seconds. |
500 |
12 |
170 (1.00s) |
Opal/E1 |
1 |
Aura 1Increases allies attack speed by 20. |
500 |
1 |
170 (1.00s) |
Opal/E2 |
2 |
Aura 2Increases allies attack speed by 30. |
500 |
2 |
170 (1.00s) |
Opal/E3 |
3 |
Aura 3Increases allies attack speed by 40. |
500 |
3 |
170 (1.00s) |
Opal/E4 |
4 |
Aura 4Increases allies attack speed by 50. |
500 |
4 |
170 (1.00s) |
Opal/E5 |
5 |
Aura 5Increases allies attack speed by 60. |
500 |
5 |
170 (1.00s) |
Opal/E6 |
6 |
Aura MaxIncreases allies attack speed by 70. |
500 |
6 |
170 (1.00s) |
Ruby/R1 |
1 |
Cleave 1Deals 30% pure damage around 300 range of the target. |
500 |
4 |
170 (1.00s) |
Ruby/R2 |
2 |
Cleave 2Deals 40% pure damage around 350 range of the target. |
500 |
8 |
170 (1.00s) |
Ruby/R3 |
3 |
Cleave 3Deals 50% pure damage around 400 range of the target. |
500 |
12 |
170 (1.00s) |
Ruby/R4 |
4 |
Cleave 4Deals 60% pure damage around 450 range of the target. |
500 |
24 |
170 (1.00s) |
Ruby/R5 |
5 |
Cleave 5Deals 70% pure damage around 500 range of the target. |
500 |
48 |
170 (1.00s) |
Ruby/R6 |
6 |
Cleave MaxDeals full damage around 700 range of the target. |
500 |
150 |
170 (1.00s) |
Sapphire/B1 |
1 |
Slow 1Decreases enemy”s movement speed by 60. |
600 |
2 |
170 (1.00s) |
Sapphire/B2 |
2 |
Slow 2Decreases enemy”s movement speed by 90. |
600 |
4 |
170 (1.00s) |
Sapphire/B3 |
3 |
Slow 3Decreases enemy”s movement speed by 120. |
600 |
6 |
170 (1.00s) |
Sapphire/B4 |
4 |
Slow 4Decreases enemy”s movement speed by 150. |
600 |
8 |
170 (1.00s) |
Sapphire/B5 |
5 |
Slow 5Decreases enemy”s movement speed by 180. |
600 |
10 |
170 (1.00s) |
Sapphire/B6 |
6 |
Slow MaxDecreases enemy”s movement speed by 480.slows all units around 50 range of the target |
600 |
36 |
283 (0.60s) |
Topaz/Y1 |
1 |
Split 1Attacks up to 3 enemy”s at the same time. |
600 |
3 |
131 (1.30s) |
Topaz/Y2 |
2 |
Split 1Attacks up to 3 enemy”s at the same time. |
500 |
6 |
131 (1.30s) |
Topaz/Y3 |
3 |
Split 1Attacks up to 3 enemy”s at the same time. |
500 |
9 |
131 (1.30s) |
Topaz/Y4 |
4 |
Split 1Attacks up to 3 enemy”s at the same time. |
500 |
18 |
131 (1.30s) |
Topaz/Y5 |
5 |
Split 1Attacks up to 3 enemy”s at the same time. |
500 |
36 |
131 (1.30s) |
Topaz/Y6 |
6 |
Split 1Attacks up to 3 enemy”s at the same time. |
5000 |
200 |
283 (0.60s) |
NameClassificationAbilityRangeDamageAttack SpeedGems required
Silver |
Basic |
Slow 2Decreases enemy”s movement speed by 90. |
600 |
25 |
170 (1.00s) |
B1 + D1 + Y1 |
Silver Knight |
|
Cleave 3Deals 50% pure damage around 400 range of the target.Slow 3Decreases enemy”s movement speed by 120. |
700 |
60 |
213 (0.80s) |
Silver + Q2 + R3 |
Pink Diamond |
|
Crit 110% chance to deal x5 damage.DamageAttacks deal more damage.
Read more: ( Wow The Red Axe Turn In – Transmogrification Warrior One
|
600 |
80 |
170 (1.00s) |
D5 + D3 + Y3 |
Huge Pink Diamond |
|
Cleave 3Deals 50% pure damage around 400 range of the target.Crit 110% chance to deal x5 damage.DamageAttacks deal more damage. |
700 |
220 |
213 (0.80s) |
Pink Diamond + Silver Knight + Silver |
Koh-i-noor Diamond |
|
Crit 110% chance to deal x5 damage.Damage Attacks deal more damage.Split 1Attacks up to 3 enemy”s at the same time. |
600 |
15 |
340 (0.50s) |
E1 + G1 + Q1 |
Vivid Malachite |
|
Split 1Attacks up to 3 enemy”s at the same time. |
700 |
50 |
340 (0.50s) |
Malachite + D2 + Y3 |
Uranium-238 |
|
Split2Attacks up to 5 enemy”s at the same time. |
700 |
100 |
340 (0.50s) |
Y5 + B3 + E2 |
Uranium-235 |
|
RadiationAttacks up to 10 enemy”s at the same time. |
800 |
240 |
340 (0.50s) |
Uranium-238 + Malachite + Vivid Malachite |
Deplemented-Kyparium |
|
|
|
|
|
Uranium-235 + Q6 + Y6 |
Asteriated Ruby |
|
Burn 1Deals 60 damage every second to nearby enemies. |
600 |
0 |
340 (0.50s) |
R2 + R1 + P1 |
Volcano |
|
Burn 2Deals 320 damage every second to nearby enemies. |
600 |
0 |
340 (0.50s) |
Asteriated Ruby + R4 + P3 |
Bloodstone |
|
Lightning ChainAttacks have a 20% chance to spark a damaging lightning that jumps across enemies. |
700 |
35 |
170 (1.00s) |
R5 + Q4 + P3 |
Antique Bloodstone |
|
Forked LightningAttacks have a 50% chance to spark a forked lightningBurn 2Deals 320 damage every second to nearby enemies. |
800 |
70 |
170 (1.00s) |
Bloodstone + Volcano + R2 |
The Crown Prince |
|
|
|
|
Antique Bloodstone + R6 + G6 |
Quartz |
|
Anti-Fly 1Flying enemies armor decreased by 10 and movement speed decreased by 150. |
500 |
15 |
283 (0.60s) |
G4 + R3 + P2 |
Charming Lazurite |
|
Anti-Fly 2Flying enemies armor decreased by 10 and movement speed decreased by 250and magic resistance is decreased by 50. |
800 |
20 |
283(0.60s) |
Quartz + P4 + Y2 |
Jade |
|
Poison 4Enemies take 8 damage per second. Lasts 5 seconds. |
800 |
10 |
340 (0.50s) |
G3 + E3 + B2 |
Lucky Chinese Jade |
|
Poison 5Enemies take 16 damage per second. Lasts 5 seconds.RecoverAttacks have a 1% chance to heal Gem Castle by 1.Anti-Fly 1Flying enemies armor decreased by 10 and movement speed decreased by 150. |
900 |
30 |
340 (0.50s) |
Quartz + Jade + G3 |
Grey Jade |
|
OverlookIncrease attack range of allies by 300.Poison 5Enemies take 16 damage per second. Lasts 5 seconds. |
800 |
30 |
340 (0.50s) |
Jade + B4 + Q3 |
Monkey King Jade |
|
Poison 5Enemies take 16 damage per second. Lasts 5 seconds.OverlookIncrease attack range of allies by 300.Monkey King BarGrants towers around with attacks regardless of evasion. |
1000 |
50 |
340 (0.50s) |
Grey Jade + G4 + P2 |
Dark Emerald |
|
StunAttacks have a 10% chance to stun the enemy. |
700 |
80 |
340 (0.50s) |
G5 + B4 + Y2 |
Emerald Golem |
|
StunAttacks have a 10% chance to stun the enemy.Corrupt 1Decrease enemy”s armor by 20.Stone Gaze1% probability in attack to trigger Gaze: Enemies movement speed in 1000 range willbe sharply decreased, even those faced to the Golem over 2s will be transformedinto stone, rooted for 3s with 100% extra physical damage. |
700 |
150 |
340 (0.50s) |
Dark Emerald + Gold + D3 |
Yellow Saphire |
|
IceDecrease nearby enemies movement by 75%. |
600 |
20 |
170 (1.00s) |
B5 + R4 + Y4 |
Gold |
|
Corrupt 1Decrease enemy”s armor by 30. |
600 |
60 |
213 (0.80s) |
P5 + P4 + D2 |
Egypt Gold |
|
Corrupt 2Decrease enemy”s armor by 40.GreedyAttacks have a 1% chance to heal give you 1-50 gold. |
700 |
120 |
213 (0.80s) |
Gold + P5 + Q2 |
Chrysoberyl Cat”s Eye |
|
Aura 5Increases allies attack speed by 60.InspireIncrease nearby gems attack by 50%. |
500 |
6 |
170 (1.00s) |
E5 + D4 + Q3 |
Red Coral |
|
Aura 4Increases allies attack speed by 50.Aura 5Increases allies attack speed by 60.InspireIncrease nearby gems attack by 50%.ResistTowers nearby resist magic influence. |
500 |
80 |
269(0.60s) |
Deepsea Pearl + Chrysoberyl Cat”s Eye + E4 |
Paraiba Tourmaline |
|
DecadentDecrease nearby enemies armor by 15. |
600 |
30 |
283(0.60s) |
Q5 + E4 + G2 |
Elaborately Carved Tourmaline |
|
StunAttacks have a 10% chance to stun the enemy.Decadent 2Decrease nearby enemies armor by 30. |
700 |
100 |
283(0.60s) |
Dark Emerald + Paraiba Tourmaline + G2 |
Sapphire Star of Adam |
Top tower |
|
|
|
Elaborately Carved Tourmaline + G6 + P6 |
Deepsea Pearl |
|
ResistTowers nearby resist magic influence. |
500 |
80 |
283(0.60s) |
Q4 + D4 + E2 |
Carmen-Lucia |
OtomadAdds 500 attack speed to nearby towers. |
|
|
|
Red Coral + E6 + Q6 |
One Hit Secret Towers
Agate |
|
Split 2Attacks up to 7 enemy”s at the same time. |
3000 |
430 |
425(0.40s) |
G5 + E5 + Q5 |
Ehome |
|
Aura MaxIncreases allies attack speed by 70.
OtomadIncreases allies attack speed by 500.
|
500 |
6 |
163(1.00s) |
E1 + E2 + E3 + E4 + E5 |
Obsidian |
|
Cleave 5Deals 70% pure damage around 500 range of the target.Slow 5Decreases enemy”s movement speed by 180. |
600 |
820 |
|
D5 + B5 + Y5 |
Fantastic Miss Shrimp |
|
Lightning ChainAttacks have a 20% chance to spark lightning that jumps across enemies.Forked LightningAttacks have a 50% chance to spark a forked lightning
Melancholy
Stops attacking when melancholic
|
1000 |
1225 |
|
G5+B5+R5 |
Geluanshi |
|
Decadent2Decrease nearby enemy”s armor by 20, magic resistance by 20, ignore magic immune.Pierce MaxDecrease enemy”s armor by 64.Anti-Fly3Flying enemy”s armor decreased by 50 and movement speed by 500 and magic resistance decreased by 50. |
???? |
???? |
|
B5 + G5 + B4 + G4 |
The Burning Stone |
|
Burn 3Deals 4000 magic damage every 2 seconds to nearby enemies |
600 |
0 |
|
R5 + R4 + P5 + P4 |
Wings Stone |
|
Burned
Deals 100% magic damage in a 200 AoE with each attack
|
600 |
random on tower build between 1-1024 |
|
|
Skills can be bought in GemTD using shells and they are then attached to the character you are currently using. Each skill has 4 levels which is upgraded by purchasing the skill again in the store. Shells are obtained at the end of the month depending on your global rank or you can purchase additional shells using the link provided in-game.
These are Waves 1-50 to “beat” the Game. After wave 50 the waves repeat themselves with different skills within a round.
Bosses all 10 waves.
In some waves there is a chance to find an alternative opponent.
Season Rank are composted by Solo/Co-Op Rank + Race Rank. They reset every Month.
Percentage is equal of your position of all players.
QuestRewardComment
Complete all levels with the GemCastle full health. |
|
|
Complete all levels with any single-round only tower. |
|
get a Secret Tower |
Complete all levels within 40 minutes. |
1-15 Shells |
|
Complete all levels within 50 minutes. |
|
|
Complete all levels within 60 minutes. |
|
|
Complete all levels without any Amethyst settled. |
|
|
Complete all levels without any single-round combination. |
1-5 Shells |
|
Complete all levels without any Asteriated Ruby. |
|
|
Complete all levels without any Malachite. |
1-5 Shells |
|
Complete all levels without any Silver. |
|
|
Complete all levels and kill golden baby roshan. |
|
|
Complete all levels with 5 MVPs. |
|
|
Complete all levels and kill Zard-. |
1-5 Shells |
10% chance to appear on level 30 |
Manage MVP bonuses properly to maximize damage in the late game.Have a balance between physical and magical damageStack different levels of Opal auras for the attack speed and Sapphires for the slow. Having the same aura level such as two Opal E2 auras means that they do not stack and the two auras will only count as one.