When F7 is pressed, it shows Xs on the ground to present wright here mobs are able to generate, and gaining rid of the X should make it so mobs have the right to no longer generate, except mobs are STILL spawning, and in the location wbelow they do, the Block Light is 7, yet no X has actually showed up. (I do not know what mod it is that gives this capability, however would updating it probably fix the issue?)I just watched a Zombie generate alongside the spawner, when tright here were no Yellow or Red Xs.

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dwwojcik

Enjoy the excellent taste of a Charleston Chew.Members1988 postsIGN: dwwojcik
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No, the keybinding does the very same point. F7 lots up the Xs on the ground, yet it is incorrect. Mobs deserve to still generate, also though tright here is no X tbelow saying that they must have the ability to.



dwwojcik

Enjoy the good taste of a Charleston Chew.Members1988 postsIGN: dwwojcik

I don"t recognize which it is either. I think it can be NEI... but I don"t recognize. You might most likely report it anymethod.


Many mobs generate on that level. The issue is that the X is not reflecting they will certainly generate there, as soon as it should.

 


I don"t understand which it is either. I think it might be NEI... however I do not understand. You could more than likely report it anymethod.


Yeah, I"ll execute simply that.

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I simply posted right here initially, in instance it wasn"t a bug, and I was simply crazy.

Edited February 28, 2014 by Tehcero

Some quick poking roughly in imaginative suggests it"s working just fine.

 

That shelp, spawner blocks are unique. They skip a variety of checks over ambient spawning; in certain, they don"t examine for a solid block beneath a potential spawn place. This deserve to cause mobs to spawn in midair in a room that mobs wouldn"t usually be able to spawn in; if they"re not flyers such as bats, gravity will certainly automatically take result and also bring them back down to the ground, making them show up to generate in invalid locations.

 

For example, if all your torches are on the ground, and also there is a block at floor level at light level 8 within variety, then F7 will certainly display no X; but, given that all your torches are on the ground, the block immediately over that is at light level 7; if the block above that is open area, then that is a valid generate location for a spawner block, yet not ambient spawning (bereason of the solid ground check), and therefore no X is presented.

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-E- Oh right, F3 shows the light level at EYE level, not floor level. You have to add or subtract 1 (depending upon what direction the nearemainder light is in) to obtain the floor level light, which is what mob spawning checks.


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