How To Dye Leather Armor In Minecraft Pe And Pocket Edition: Easy Tutorial!

Dyes are a set of 16 items used to change the color of wool, leather armor, terracotta, certain mobs, the patterns on banners, shulker boxes, glass, concrete powder, candles, and beds.

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Obtaining

Most dyes are produced by crafting or smelting various flowers, sea pickles, beetroot, cactus, lapis lazuli, ink sacs, cocoa beans, bonemeal, or by combining other dyes.

Trading

Wandering traders can sell 3 dyes for an emerald.

In Bedrock Edition, wandering traders can sell 3 lapis lazuli, bone meal, cocoa beans, or ink sacs for one emerald.

Apprentice-level cleric Villagers sell one lapis lazuli per emerald.

Other

Blue dye can be crafted from Lapis Lazuli, which is mined from ores underground in amounts of 4–8 per block.

ItemStructureContainerQuantityChanceJava EditionBedrock Edition
Lapis Lazuli Mineshaft Chest 4–9 16.9%
Shipwreck Treasure chest 1–10 61.5%
Village Temple chest 1–4 25.4%
Lapis Lazuli Mineshaft Chest 4–9 16.9%
Village Temple chest 1–4 25.4%

Brown dye can be crafted from cocoa beans, which are harvested from cocoa pods in amounts of 1–3 per fully grown pod. A pod that is not fully grown yields one cocoa bean.

ItemStructureContainerQuantityChanceBedrock Edition
Cocoa Beans Bonus chest Chest 1–2 40%

Black dye can be crafted from ink sacs, which can be dropped when a squid dies, in amounts of 1–3 per squid. Using the Looting enchantment can increase this amount.

ItemStructureContainerQuantityChanceBedrock Edition
Ink Sac Stronghold Storeroom chest 1–3 40%

Ink sacs can also be created using 1 iron, 1 sulfur, and 4 oxygen in the compound creator‌.

ItemStructureContainerQuantityChanceJava EditionBedrock Edition
Green Dye Village Desert house chest 1 14.3%
Green Dye Village Desert house chest 1 14.3%

ItemStructureContainerQuantityChanceJava EditionBedrock Edition
Yellow Dye Village Mason”s chest 1 20.8%
Yellow Dye Village Mason”s chest 1 20.8%

Usage

Dyeing wool and mobs

Players can dye wool by placing white wool and a dye in a crafting grid. ‌

Players can dye wool by placing any wool and a dye in a crafting grid. Any wool can be redyed. ‌

IngredientsCrafting recipeDescription
White Wool +Matching Dye
IngredientsCrafting recipeDescription
Any Wool +Matching Dye

Dyes can be used on sheep to change the color of the wool. Shearing a colored sheep drops the corresponding color of the wool, and the sheep retains the color when the wool regenerates. Breeding colored sheep produces a lamb colored as one of the parent sheep, or a color resulting from the combination of both parents” color. The color combining follows the same rules that dyes use – red and yellow sheep produce an orange lamb, but a blue and yellow sheep cannot create a green lamb. The unlimited reproduction of colored sheep makes dyeing and shearing sheep infinitely more efficient than just dyeing wool directly.

Dye can also be used on tamed wolves and cats. Using a dye on one of these tamed animals changes the color of its collar from the default red to the color of the dye.

Dyeing terracotta

Terracotta can be dyed by placing 8 blocks around a dye on a crafting table.

IngredientsCrafting recipe
Terracotta +Matching Dye 8888888888888888

Staining glass

Stained glass can be stained by placing 8 blocks of glass around a dye on a crafting table. Just like regular glass, stained glass can be crafted into stained glass panes. The recipe for this is the same as with regular glass.

NameIngredientsCrafting recipeStained Glass

Stained Glass Pane

Glass +Matching Dye 8888888888888888
Glass Pane +Matching Dye 8888888888888888

Dyeing armor

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Leather armor can be dyed by:

There are 12,326,391 (73.4% of sRGB) colors leather armor can be, as it is possible to put more than one dye on the crafting bench alongside the leather armor. Armor can be dyed multiple times with previous colors affecting the final outcome. Colored armor can be reverted to their original color using a cauldron with undyed water.

The game has a specific formula for calculating the color of dyed armor: each color, in the RGB color model, has a red value, green value, and blue value. For each dye in the crafting grid, and the armor itself (if it is already dyed), the red, green, and blue values are added to running totals. In addition, a running total of the highest value (be it red, green, or blue) is also kept. After this, each total is divided by the number of colors used. This effectively produces the average red, green, blue, and maximum values. The maximum value of the average RGB values is also calculated. Finally, each average RGB value is multiplied by the average maximum value and divided by the maximum of the average RGB values. The modified average RGB values are then used as the final color. This procedure can be summed up with the following equations:

for each color (all “total” variables start at 0 before counting): totalRed = totalRed + redValue totalGreen = totalGreen + greenValue totalBlue = totalBlue + blueValue totalMaximum = totalMaximum + max(red, green, blue) numberOfColors = numberOfColors + 1averageRed = totalRed / numberOfColorsaverageGreen = totalGreen / numberOfColorsaverageBlue = totalBlue / numberOfColorsaverageMaximum = totalMaximum / numberOfColorsmaximumOfAverage = max(averageRed, averageGreen, averageBlue)gainFactor = averageMaximum / maximumOfAverageresultRed = averageRed * gainFactorresultGreen = averageGreen * gainFactorresultBlue = averageBlue * gainFactorDue to the way this formula works, the resulting color can never be darker than the average of the input colors and is often lighter and more saturated. Of course, the resulting color can never be lighter or more saturated than the lightest or most saturated input color. In addition, this formula never creates an RGB value higher than 255 (which would be invalid in the 8-bit RGB color model).

If leather armor is renamed on an anvil, it retains its name when dyed or undyed.

Dyeing firework stars

A firework star can have a single color or a combination of up to eight colors when crafted with dyes. Adding one or more dyes to a crafted firework star adds a “fade to color” effect to it, overwriting any existing fade colors.

NameIngredientsCrafting recipeFirework Star

Firework Star

Gunpowder +Any Dye (1–8) +Extra ingredient (optional)
Matching Firework Star +Any Dye

Signs

Dye can be used on a sign to change the text color.‌

Trading

Shepherd villagers can buy 12 dyes.

Other uses

Dyes have other uses specific to those colors‌; see their separate articles for details.

These items all have dye color equivalents.

Colors

Primary

These primary dyes are created only from ingredients spawned naturally in a world.

NameSource
Black Dye Ink Sac (crafting)Wither Rose (crafting)
Blue Dye Lapis Lazuli (crafting)Cornflower (crafting)
Brown Dye Cocoa Beans (crafting)
Green Dye Cactus (smelting)
Red Dye Poppy (crafting)Rose Bush (crafting)Red Tulip (crafting)Beetroot (crafting)
White Dye Bone Meal (crafting)Lily of the Valley (crafting)
Yellow Dye Dandelion (crafting)Sunflower (crafting)
NameSource
Ink Sac ‌ Squid (killed)Iron (1)+Sulfur (1)+Oxygen (4) (compound)
Lapis Lazuli ‌ Lapis Lazuli Ore (mining)Lapis Lazuli Ore (smelting)Lapis Lazuli Block (crafting)
Cocoa Beans ‌ Cocoa Pod (breaking)
Bone Meal ‌ Bone (crafting)Bone Block (crafting)

Quasi-Primary

These dyes can be created from a single ingredient spawned naturally in a world, or by combining other dyes.

NameSourceCrafting
Light Blue Dye Blue Orchid (crafting) Blue Dye + White Dye
Light Gray Dye Azure Bluet (crafting)Oxeye Daisy (crafting)White Tulip (crafting)
Lime Dye Sea Pickle (smelting) Green Dye + White Dye
Magenta Dye Lilac (crafting)Allium (crafting) Purple Dye + Pink Dye OR
Orange Dye Orange Tulip (crafting) Red Dye + Yellow Dye
Pink Dye Peony (crafting)Pink Tulip (crafting) Red Dye + White Dye

Secondary

Secondary dyes are created by combining primary dyes together.

NameSource
Cyan Dye + /
Gray Dye / + /
Purple Dye + /

Color values

The “color codes” are used to determine the color imparted on sheep, wolf collars, and dyed leather armor. The hex value is shown in the extended tooltips of dyed leather armor; however, to set the color using an NBT data tag in a command, the decimal value must be used instead.

DescriptionColor CodeSampleDecHex
Black 1908001 #1D1D21
Red 11546150 #B02E26
Green 6192150 #5E7C16
Brown 8606770 #835432
Blue 3949738 #3C44AA
Purple 8991416 #8932B8
Cyan 1481884 #169C9C
Light gray 10329495 #9D9D97
Gray 4673362 #474F52
Pink 15961002 #F38BAA
Lime 8439583 #80C71F
Yellow 16701501 #FED83D
Light blue 3847130 #3AB3DA
Magenta 13061821 #C74EBD
Orange 16351261 #F9801D
White 16383998 #F9FFFE

Sounds

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuationdistance
https://wtbblue.com.fandom.com/wiki/File:Dye.ogg Dye stains Blocks Using dye on a sign‌ item.dye.use subtitles.item.dye.use ? ? ?

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
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Rainbow Collection Gather all 16 colors of wool. All the colors of wool do not have to be in the inventory at the same time, but must have been picked up by the player at least once. 30G Silver
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Tie Dye Outfit Use a cauldron to dye all 4 unique pieces of leather armor. 15G Bronze

Video

Note: This video is outdated, as it does not include details of the 1.7.2 update”s changes to the dyeing system/production chain.

History

Java Edition Beta3 January 2011

1.2

Java Edition1.111w49a

1.3.112w19a

1.3

1.4.212w34a

1.4.41.4.3

1.6.113w19a

1.7.213w36a

13w41a

1.814w30a

1.915w34a

1.1116w39b

1.1217w06a

17w15a

1.1317w47a

1.1418w43a

18w44a

Upcoming Java Edition1.1720w45a

Pocket Edition Alphav0.3.0

v0.3.3

v0.4.0

v0.8.0build 3

v0.9.0build 1

build 3

build 11

v0.11.0build 1

v0.14.0?

?

v0.16.0?

Pocket Edition1.0.0alpha 0.17.0.1

1.1.0alpha 1.1.0.0

Bedrock Edition1.2.0beta 1.2.0.2

1.4.0beta 1.2.20.1

1.8.0beta 1.8.0.8

beta 1.8.0.10

1.9.0beta 1.9.0.0

1.10.0beta 1.10.0.3

1.11.0beta 1.11.0.4

1.16.210beta 1.16.210.59

beta 1.16.210.60

Upcoming Bedrock Edition1.16.220beta 1.16.220.50

Legacy Console EditionTU1CU1 1.0 Patch 11.0.1

1.83

1.90

Notch mentions adding a “paint” feature if he can figure out how.
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Added dyes.

Sheep can now regrow their wool by eating grass. Dyed sheep regrow wool in their new color.
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The texture of cocoa beans has been changed.

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The textures of bone meal, cactus green, cocoa beans and rose red have been changed. The textures have been lowered one pixel.

Added the ability to dye leather armor and wolf collars.
Color codes has been changed. The colors of red, brown, blue, purple, cyan, pink, light blue, magenta and orange were adjusted a little vividly.
Stained clay can now be crafted using dyes.
With the addition of new flowers, many secondary and tertiary dyes are now primary dyes.
Stained glass can now be crafted using dyes.
Added banners, which can be dyed.
Added shields, which can be dyed indirectly by applying a matching banner.
Dyes are now used to change the color of shulker boxes.
Dyes are now used to craft concrete powder.
Color codes has been changed. All colors are adjusted more vividly.
Dyes can now apply color to white beds.
The different data values for the dye ID have been split up into their own IDs.
Ink sacs, bone meal, cocoa beans and lapis lazuli are no longer considered dyes.
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Added black, white, brown and blue dyes.

“Rose Red”, “Dandelion Yellow” and “Cactus Green” have been renamed to “Red Dye”, “Yellow Dye” and “Green Dye”, respectively.
Glass panes and carpets can now be dyed.
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The textures of red, orange, yellow, green, light gray, cyan, ink sac, light blue, purple, magenta, pink, lime, gray dyes have been changed.

The color of the text on signs can now be changed with dye.

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Candles can now be dyed.
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Added dandelion yellow.

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Added bone meal.

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Added cactus green, cyan dye, lapis lazuli, light blue dye, lime dye, magenta dye, orange dye, pink dye and purple dye.

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Added rose red, obtainable by smelting red mushrooms.

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Ink sacs, cocoa beans, gray dye, and light gray dye are now available in the creative inventory.

Rose red can now be obtained from beetroots.
Cocoa beans can now be obtained from cocoa pods.
The rose has been removed and replaced with a new poppy flower that can be crafted into rose red.
All new flowers can now be crafted into dyes. Because of this, many secondary and tertiary dyes are now primary dyes.
Gray dye and light gray dye can now be obtained in survival.
Stained clay can now be crafted using dyes.
Ink sacs can now be obtained from squid.
Added the ability to dye wolf collars.
Cauldrons now used for leather dyeing, by applying a dye to a water-filled cauldron.
As of v0.15.0 (possibly earlier), red mushrooms can no longer be smelted to obtain rose red.
Cocoa beans can no longer be crafted.
Added a Dye button for sheep.
Added shulkers, which can be dyed.
Added stained glass. Stain glass cannot be crafted, but purple glass generates in end cities.
Dyes can now apply color to a white beds.
Dyes are now used to craft concrete powder.
The color palette has been changed.
Dyes can now be used for banner crafting.
Dyes can now be used to craft firework stars.
Stained glass is now craftable, using dyes.
Lime dye can now be obtained from smelting sea pickles.
Dyes can now used to craft glow sticks and balloons.
Dyes can now be used to dye cat collars.
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Added white, blue, brown and black dyes, which can be crafted from lapis lazuli, bone meal, cocoa beans and ink sacs. This, however, the later four still use as dyes.<1>

“Rose Red”, “Dandelion Yellow” and “Cactus Green” have been renamed to “Red Dye”, “Yellow Dye” and “Green Dye”, respectively.
Blue and white dye can now be obtained from cornflowers and lily of the valleys.
Glass panes and carpets can now be dyed.
Only a single dye is now required to apply a banner pattern in a loom.
Various dyes except black dye, white dye, brown dye and blue dye are now sold by wandering traders.
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The textures of red, orange, yellow, green, lapis lazuli, light gray, cyan, bone meal, ink sac, light blue, purple, magenta, pink, lime, gray dyes, and cocoa beans have been changed.

Dye can now be sold to shepherd villagers.
The color of the text on signs can now be changed with dye.
The ability to dye the color of the text on signs was temporarily removed.
The color of the text on signs can now be changed with dye again.
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Added dyes.

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Added white, blue, brown and black dyes, which can crafted from lapis lazuli, bone meal, cocoa beans and ink sacs.

“Rose Red”, “Dandelion Yellow” and “Cactus Green” have been renamed to “Red Dye”, “Yellow Dye” and “Green Dye”, respectively.
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The textures of red, orange, yellow, green, lapis lazuli, light gray, cyan, bone meal, ink sac, light blue, purple, magenta, pink, lime, gray dyes, and cocoa beans have been changed.

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Trivia

Players can obtain each one of every color with 1 cocoa bean, 2 yellow dye, 2 ink sac, 3 green dye, 4 lapis lazuli, 4 red dye, and 6 bone meal (2 bones).In Bedrock Edition, tertiary colors, along with their regular crafting recipes, can be crafted with primary colors. E.g.: Magenta can be crafted with one rose red and two bone meals.

References

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