How To Get Llama To Stop Spitting Minecraft, How To Breed Llamas In Minecraft

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Llamas are neutral, but if a player or mob attacks one, it spits at the attacker once to deal 1


damage. Sometimes their spit can miss their target and hit another llama, starting a fight within a group of llamas. Additionally, a wandering trader”s llamas spit at mobs or players who attack the wandering trader.

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Llamas are hostile to wolves and spit without provocation, but they don”t attack tamed wolves unless provoked. Wolves are fearful of llamas of strength 4 or 5 and always run away.<1> Wolves flee from weaker llamas less often.

Despite the spitting being a projectile, dying from llama spit still shows the death message ” was slain by Trader Llama/Llama.”

Trader llamas are hostile toward all zombie variants and illagers,‌ and they defend both themselves and their wandering trader.

The spit entity must belong to a llama to do damage, meaning that the spit summoned by commands does no damage. Llama spit can be deflected if hit by the player.‌


Llamas can be tamed by repetitively riding them until hearts are displayed, done by pressing use on the llama while holding nothing.Taming success depends on the llama”s Temper NBT. Temper is a positive trait, with higher values increasing the chance of successful taming. Llamas begin with a Temper value of 0 and a maximum of 100. When a player rides an untamed llama, a random number from 0 to 99 is chosen. The llama gets tamed successfully if this number is less than the Temper value, otherwise, the Temper is increased by 5 and the player is bucked off. Temper can also be increased by feeding the llama.

Unlike any other tamed animal, tamed llamas still retaliate at players.

Naturally spawned trader llamas are untamed and unrideable while being lead by their wandering trader. If unleashed, they become tamable‌ or tamed.‌

In Java Edition, tamed trader llamas do not despawn.

Like all tame animals, a death message is displayed to a tamed llama”s owner if it is killed.

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Tamed llamas can be bred by being fed 1–3 hay bales. Both parents must be tamed before they can breed.Trader llamas cannot breed.‌

The offspring takes on the appearance of one parent randomly. Its strength is chosen as a random integer between 1 and the strength of the stronger parent, inclusive. 3% of the time the resulting strength is increased by 1, but it is capped at 5.

Stronger parent”sstrength

Offspring”s strength






97% 3%
48.5% 50% 1.5%
32.33% 33.33% 33.33% 1%
24.25% 25% 25% 25% 0.75%
19.4% 20% 20% 20% 20.6%

Select a row based on the stronger parent. The column shows the probability of the resulting offspring having a given strength.

A llama”s base health (15 to 30 hitpoints) is calculated based on that of its parents, in the same way as a horse”s.

Llamas breed in the vicinity if they are on a lead. Although one of the llamas may not respond to being fed right away; they accept a hay bale/bale(s) if needed to breed. This can result in consumption from 1 to 3 hay bales.


Feeding a llama food can alter its behavior, restoring lost health or making a baby grow faster (babies ordinarily take around 20 minutes to mature to adults). The table below lists the effects of the 2 food items llamas accept.

To feed a llama, hold a valid food item and press use while facing the llama. Llamas can be fed only when feeding would have an effect, similar to other animals. If the food is invalid, the player mounts the llama instead.

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FoodHealsSpeeds growth byIncreases temper byNotesWheat

Hay Bale


10 sec +3

1:30 minutes +6 Activates love mode in tamed llamas.


SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuationdistance Llama bleats ? ? entity.llama.ambient subtitles.entity.llama.ambient ? ? 16 Llama bleats angrily ? ? entity.llama.angry subtitles.entity.llama.angry ? ? 16 Llama Chest equips ? ? entity.llama.chest subtitles.entity.llama.chest ? ? 16 Llama dies ? ? entity.llama.death subtitles.entity.llama.death ? ? 16 Llama eats ? ? ? ? 16 Llama hurts ? ? entity.llama.hurt subtitles.entity.llama.hurt ? ? 16 Llama spits ? ? entity.llama.spit subtitles.entity.llama.spit ? ? 16 Llama steps ? ? entity.llama.step subtitles.entity.llama.step ? ? 16 Llama is decorated ? ? entity.llama.swag subtitles.entity.llama.swag ? ? 16

Data values


Java Edition:

NameNamespaced IDTranslation key
Llama llama
Trader Llama trader_llama
Llama Spit llama_spit

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Llama llama 29
Llama Spit llama_spit 102

Entity data

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