How To Make Sand Minecraft, How To Make Sand Float In Minecraft : 7 Steps

As mentioned frequently by ilMango and several other big players: sand can be hard to come by for those working on big projects.

Đang xem: How to make sand minecraft

Whether you”re making glass, sandstone, concrete, or TNT, you can go through a lot of sand in a hurry. On big servers, deserts become devoid of sand quickly. In addition, with TNT duping gone in 1.13, those of us with TNT-based farms, flying machines, tunnel makers, pearl cannons, etc. need a way to keep our machines running.

I propose 2 solutions to make Sand a renewable resource.

Husks have a small chance to drop sand, making them more distinct from ordinary zombies.Add a crafting recipe for “blasting” which requires cobblestone and TNT, but yields more sand in total than the sand needed to craft the TNT (I”m thinking 6-8, as you”re essentially trading 4 gunpowder for 2-4 sand, which seems reasonable). I know this can now be done with a datapack, but it would be a nice addition to the base game.


karl smink shared this idea.
June 20, 2018 20:17 Report Post


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ClayGoddessSari commented
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June 20, 2018 20:52 Report Comment

I absolutely support sand being a renewable resource.

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One option for this has been suggested in another thread where MacchuPicchu has suggested a revival of the forgotten stonecutter with new uses for it. One of them is the ability to “cut” cobblestone into gravel and gravel into sand:

I personally prefer this to either of the options you gave. The husk method is intriguing, but I imagine you would need a pretty large mob farm for a relatively small yield of sand, especially since it”s a block that you can absolutely chew through. This would be even worse for bedrock players, who have very limiting spawning mechanics.

I”m not sure what you are actually proposing for the TNT one. Is this a crafting recipe or a in the world recipe? And if the latter, wouldn”t it turn all TNT powered cobbletone farms into sand farms?

karl smink commented
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June 20, 2018 20:58 Report Comment


Noel Gordon commented
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May 09, 2019 20:44 Edited Report Comment

I was just going to suggest that husks should be a source of sand when I saw this thread. I also like your idea about the cobble and TNT as well. Honestly how it is done is less important to me.

The bottom line is I think that sand really should be a renewable resource. Like you mentioned, there is glass, sandstone, and concrete that it is required for, but my biggest issue is TNT. Currently TNT is the only method of automatically breaking blocks (unless someone has figured out how to harness endermen, lol). This makes it essential for many truly automatic farms. I often avoid making TNT entirely, not only because it is resource intensive, but the resources are also lost permanently. And I really don”t like destroying my deserts.

I think there are many methods to make it renewable without making it broken and still keeping with the current feel of The husk idea is a really good way to start because it would make sand production very slow while still making it theoretically infinite. A crafting method would be much more productive, while not allowing the process to be automated.

I think another method, and my favorite, might involve the new grindstone. Possibly a cobble in each slot could make a sand. (Or if you wanted to include gravel, 2 cobbles into 1 gravel and 2 gravel into 1 sand). This method could also potentially be automated in the future if hoppers could interact with the grindstone (maybe similar to the mechanics of a furnace). A timer would also probably need be added to the grindstone in this case (also like a furnace).

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Anyway, maybe the grindstone idea would be too big of a change, but I think one of the other methods at least would be a great addition. Please make sand renewable 🙂

EDIT: I realized that I totally over looked creepers and withers as a means of breaking blocks (oops, face-palm). But this still doesn”t change my overall opinion as I find these a little unreliable (even though these are probably decent methods).

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