This small command modification allows you to make chairs where you can sit on.▶
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We”re doing this so when you “ride” the horse, you don”t see its health bar texture.- “Invulnerable:1,Rotation:<180f,0f>,NoAI:1,Silent:1” With this three attributes we”re making the horse invulnerable to surrounding hazards. We”re also making it silent and “brainless” so he doesn”t move. When a horse (or any mob) has not AI, it is not affected by gravity. By changing the rotation degree of a horse we can make it face in different directions. Use rotations of 90, 180, 270 and 360 (or 0) degrees.- “ActiveEffects:<{Id:14,Amplifier:1,Duration:199999980,ShowParticles:0b}>” Finally with this bit of the command we are giving to the horse an invisibility effect. We already made it invisible but giving to it an invisibility effect, makes its name tag invisible. If the horse has the variant of 7 but no invisibility effect you can see its name while looking at it even if the body is invisible.
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/summon EntityHorse ~ ~-2.4~ {CustomName:”CHAIR”,Type:0,Variant:7,Attributes:<{Name:generic.maxHealth,Base:1}>,Invulnerable:1,Rotation:<180f,0f>,NoAI:1,Silent:1,ActiveEffects:<{Id:14,Amplifier:1,Duration:199999980,ShowParticles:0b}>}