How To Pick Up The Dragon Egg In Minecraft, Minecraft Java Edition

The dragon egg is a decorative block or a “trophy item”, and is the rarest item obtainable in the game, as it generates once and once only.

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In Java Edition, the dragon egg is one of the few blocks in the game that are not available in the creative inventory<1>, although it can be obtained with pick block or the /give command, or placed in the world with commands such as /setblock and /fill.


A single dragon egg is generated on top of the exit portal when the first ender dragon is defeated. The dragon egg usually cannot be mined directly, as trying to do so causes it to teleport within a 31×31×31 volume centered on the egg. If all air blocks in that area are filled so there is nowhere for the egg to teleport to, it can be mined. The dragon egg is a gravity-affected block, and drops as an item when pushed by a piston or when it falls onto a block less than a full block tall, such as a torch or a bottom slab.

BlockDragon EggHardness

Breaking timeDefault



See also: Falling Block § Behavior


Heatmap of where a dragon egg lands after trying to mine it.


Particles of a dragon egg.

The dragon egg, if there is no block below it, falls until it lands on the next available block. When it is being affected by gravity and falling, it exhibits a smooth falling animation.

It does not suffocate mobs or players when it falls and covers them.

The dragon egg can be placed on a non-solid block without falling.

Like other falling blocks, when the dragon egg is floating, it has black particles falling from it.

Light source

Dragon eggs emit a light level of 1.


To cause the egg to teleport, press attack while in Survival or Adventure mode (press use in Creative). It teleports to an air block nearby (up to seven blocks vertically and fifteen blocks horizontally), creating the same particles as endermen. It may teleport into the air and subsequently fall to the ground since they forcefully obey gravity. If all available air blocks are filled, it is possible to break the block.

Dragon egg teleportation is completely silent.<2>

The Void

In the case that egg teleportation finds an invalid location such as a negative y value, it makes an additional attempt to find a valid location, centered on the invalid location rather than the original position.


Java Edition:

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuationdistance Block broken Blocks Once the block has broken block.stone.break subtitles.block.generic.break 1.0 0.8 16 None Blocks Falling on the block with fall damage block.stone.fall None 0.5 0.75 16 Block breaking Blocks While the block is in the process of being broken block.stone.hit subtitles.block.generic.hit 0.25 0.5 16 Block placed Blocks When the block is placed 1.0 0.8 16 Footsteps Blocks Walking on the block block.stone.step subtitles.block.generic.footsteps 0.15 1.0 16

Bedrock Edition:

SoundSourceDescriptionNamespaced IDVolumePitch Blocks Once the block has broken dig.stone 1.0 0.8 Blocks Falling on the block with fall damage fall.stone 0.4 1.0 Blocks While the block is in the process of being broken hit.stone 0.37 0.5
? Blocks Jumping from the block jump.stone 0.12 1.0
? Blocks Falling on the block without fall damage land.stone 0.22 1.0 Blocks Walking on the block step.stone 0.3 1.0 Blocks When the block is placed use.stone 1.0 0.8

Data values


Java Edition:

NameNamespaced IDFormTranslation key
Dragon Egg dragon_egg Block & Item

Bedrock Edition:

NameNamespaced IDNumeric ID FormTranslation key
Dragon Egg dragon_egg 122 Block & Item

Falling block entity


Dynamic block entity dataTags common to all entities BlockState: The falling block represented by this entity. Properties: Optional. The block states of the block. Name: The block state name and its value. DropItem: 1 or 0 (true/false) – true if the block should drop as an item when it breaks. Any block that does not have an item form with the same ID as the block does not drop even if this is set. FallHurtAmount: Multiplied by the FallDistance to calculate the amount of damage to inflict. By default this value is always 2. FallHurtMax: The maximum hit points of damage to inflict on entities that intersect this falling_block . For vanilla falling_block, always 40


× 20. HurtEntities: 1 or 0 (true/false) – true if the block should hurt entities it falls on. TileEntityData: Optional. The tags of the block entity for this block. Time: The number of ticks the entity has existed. If set to 0, the moment it ticks to 1, it vanishes if the block at its location has a different ID than the entity”s BlockState.Name. If the block at its location has the same ID as its TileID when Time ticks from 0 to 1, the block is deleted, and the entity continues to fall, having overwritten it. When Time goes above 600, the entity is deleted.


Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
The Next Generation Hold the Dragon Egg Free the End Have a dragon egg in your inventory.

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October 26, 2011

Java Edition1.0.0Beta 1.9 Prerelease 6







Pocket Edition1.0.0alpha

Bedrock Edition1.16.200beta

Legacy Console EditionTU9CU1 1.00 Patch 11.0.1

New Nintendo 3DS Edition1.7.10

The dragon egg is first mentioned by Notch, supposedly before there was the feature freeze,<3><4> though it seems to have been worked on during it.

Added dragon eggs.

Pick Block no longer works on dragon eggs.
As a result of singleplayer being changed to an internal server, dragon eggs no longer produce particles when teleporting.
Dragon eggs once again produce particles; however, they do not actually point to the location it teleports to as they did previously.
Pick Block now works on dragon eggs again.
Obtaining the Dragon Egg now unlocks The Next Generation advancement.
Prior to The Flattening, this block”s numeral ID was 122.

Added dragon eggs.

Dragon Egg now always drops as an item when it”s destroyed by an explosion.<5>.

Added dragon eggs.


Added dragon eggs.


Issues relating to “Dragon Egg” are maintained on the bug tracker. Report issues there.

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If the dragon egg teleports and falls into the portal, it will spawn in the Overworld at the world spawn.


See also


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