How To Tame A Ghast In Minecraft, How To Tame A Pet Ghast In Minecraft!

Attack strength

Impact: 6

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Explosion:varies by proximity, maximum:Easy: 7

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Normal: 12

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× 6Hard: 22.5

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× 11.25

Hitbox size

Height: 4.0 BlocksWidth: 4.0 Blocks

Spawn

Ghasts are large white floating jellyfish-like hostile mobs that live in the Nether which shoot explosive fireballs at the player.

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Spawning

To spawn naturally, ghasts require a solid block below them and 5×4×5 free space. They spawn only in the basalt deltas, nether wastes, and soul sand valley, all three of which exist only in the Nether dimension, and in any light level. In soul sand valleys, ghasts cannot spawn if another ghast is within 16 blocks of spherical distance to the intended spawning location.

Ghasts do not spawn in nether fortresses, but they can come nearby.

Drops

5 when killed by the player.

Behavior

Ghasts float around the Nether with their eyes and mouth closed and periodically make crying sounds, which can be heard from up to 80 blocks away. They have a hitbox of 4×4×4 blocks, as well as 9 tentacles (which are not included in the hitbox).

When within range, ghasts face the player and shoot a fireball every 3 seconds, opening their eyes and mouth and making a screeching sound as they do so. They require a line of sight to the player before firing, which can be blocked by any solid block (including transparent blocks). In Java Edition, they target players within 64 blocks horizontally and 4 blocks vertically, and continue attacking as long as they are within a 64 block sphere and have line of sight. In Bedrock Edition, they target players within a sphere of approximately 28 blocks.

Ghasts can cause other mobs to attack them, but never target other mobs, only the player.

Unlike most other hostile mobs, the ghast does not have a pursuit mode; it does not attempt to draw closer to the player when at long range and may float away.

When at close range, ghasts may take damage and die from their own fireball explosions.

Ghast fireball

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The ghast”s fireball attack has a straight trajectory unaffected by gravity and a theoretically infinite range, although it disappears after 1 minute.<1> Fireballs do not track the player once fired, are slow, and can be deflected if the player hits them with a projectile, fishing lure or melee attack. At close range, it is one of the most powerful mob attacks in wtbblue.com, fourth only to the explosion of a charged creeper, the melee attack of an iron golem, and the explosion of a wither. A direct hit deals 6

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projectile damage from the impact, and up to 9

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, 17

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× 8.5, or 25

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× 12.5 explosion damage from the blast, depending on difficulty. When two ghast fireballs collide, one is deflected to a random direction while the other explodes upon impact. Blocks are also set on fire by the explosion. If a ghast is killed, fireballs launched by that ghast disappear. A fireball deals 1000

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× 500 damage to a ghast if the fireball was rebounded by a player.

The minimum blast resistance required to absorb all blast force of the ghast”s fireballs is 4.034 (about the equivalent of basalt which is 4.2).

When a player hits a fireball, only the projectile damage dealt by the ghast fireball counts as the player”s kill.

Sounds

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuationdistance
https://wtbblue.com.fandom.com/wiki/File:Ghast_idle1.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_idle2.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_idle3.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_idle4.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_idle5.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_idle6.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_idle7.ogg Ghast cries ? ? entity.ghast.ambient subtitles.entity.ghast.ambient ? ? 16
https://wtbblue.com.fandom.com/wiki/File:Ghast_charge.ogg Ghast shoots ? ? entity.ghast.warn subtitles.entity.ghast.shoot ? ? 16
https://wtbblue.com.fandom.com/wiki/File:Ghast_death.ogg Ghast dies ? ? entity.ghast.death subtitles.entity.ghast.death ? ? 16
https://wtbblue.com.fandom.com/wiki/File:Ghast_hurt1.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_hurt2.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_hurt3.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_hurt4.ogghttps://wtbblue.com.fandom.com/wiki/File:Ghast_hurt5.ogg Ghast hurts ? ? entity.ghast.hurt subtitles.entity.ghast.hurt ? ? 16
https://wtbblue.com.fandom.com/wiki/File:Ghast_affectionate_scream.ogg None None Unused sound event entity.ghast.scream None None None None
https://wtbblue.com.fandom.com/wiki/File:Ghast_fireball4.ogg Ghast shoots ? ? entity.ghast.shoot subtitles.entity.ghast.shoot ? ? 16
https://wtbblue.com.fandom.com/wiki/File:Explosion1.ogghttps://wtbblue.com.fandom.com/wiki/File:Explosion2.ogghttps://wtbblue.com.fandom.com/wiki/File:Explosion3.ogghttps://wtbblue.com.fandom.com/wiki/File:Explosion4.ogg Explosion ? Explosions created by fireballs entity.generic.explode subtitles.entity.generic.explode ? (

Data values

ID

Java Edition:

NameNamespaced IDEntity tags (JE)Translation key
Ghast ghast None entity.wtbblue.com.ghast
Fireball fireball impact_projectiles entity.wtbblue.com.fireball

Bedrock Edition:

NameNamespaced IDNumeric ID Translation key
Ghast ghast 41 entity.ghast.name
Fireball fireball 85 entity.fireball.name

Entity data

Entity dataTags common to all entitiesTags common to all mobs ExplosionPower: The radius of the explosion created by the fireballs the ghast fires. Default value is 1.
Entity dataTags common to all entitiesTags common to all fireballsTags common to all projectiles ExplosionPower: The power and size of the explosion created by the fireball upon impact. Default value 1. Item: The item to render as, may be absent.Tags common to all items

Achievements

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
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Return to Sender Destroy a Ghast with a fireball. Kill a ghast using a ghast fireball. 30G Silver

Advancements

Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID
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Return to Sender Destroy a Ghast with a fireball Nether Kill a ghast using a ghast fireball. nether/return_to_sender
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Uneasy Alliance Rescue a Ghast from the Nether, bring it safely home to the Overworld… and then kill it Return to Sender Kill a ghast while in the Overworld. nether/uneasy_alliance
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Adventure Adventure, exploration, and combat Kill any entity, or be killed by any entity. adventure/root
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Monster Hunter Kill any hostile monster Adventure Kill one of these 34 mobs:
Other mobs, if any, may be killed, but are ignored for this advancement.
adventure/kill_a_mob
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Take Aim Shoot something with an arrow Monster Hunter Using a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow. adventure/shoot_arrow
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Monsters Hunted Kill one of every hostile monster Monster Hunter Kill each of these 34 mobs:
Other mobs, if any, may be killed, but are ignored for this advancement.
adventure/kill_all_mobs

History

Java Edition Alphav1.2.0October 11, 2010

October 22, 2010

October 29, 2010

preview

Java Edition Beta1.7

Java Edition1.0.0Beta 1.9 Prerelease

Beta 1.9 Prerelease 5

1.1?

1.2.112w05a

1.3.112w18a

12w19a

1.513w02a

13w02b

1.6.113w24a

13w24b

1.814w06a

1.1116w32a

16w40a

1.1418w43a

1.1620w06a

Pocket Edition Alphav0.11.0build 1

v0.12.1build 1

build 6

build 7

build 8

build 13

v0.13.0build 1

build 4

v0.14.0build 1

Pocket Edition1.1.0alpha 1.1.0.0

Bedrock Edition1.10.0beta 1.10.0.3

1.16.0beta 1.16.0.51

Legacy Console EditionTU1CU1 1.0 Patch 11.0.1

TU9

TU11

1.90

New Nintendo 3DS Edition0.1.0

Notch tweets that he is working on “the most unfair mob ever,” adding that “you will hate the Ghast.”
Originally, ghasts were intended to be able to spawn near Nether portals in the Overworld. However, this ability was not implemented.<2>
A preview of the Halloween Update was sent to two gaming companies; their articles<3><4> highlighted the behavior of the upcoming ghast mobs.
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Added ghasts, along with the Nether.

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When ghasts attack the player, they shoot fireballs.

Ghasts appear to expand slightly before shooting a fireball, similarly to a creeper about to explode.<5> However, this effect does not work in multiplayer.
Ghasts now aim toward the player and not the camera. Prior to this, pressing F5 (going into third person view) allowed one to easily send the fireball over their head instead of at the character.
Ghasts now drop ghast tears.
Ghasts are now affected by light and no longer appear with the same brightness anywhere.
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Ghast fireballs now have a unique texture (

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), which would later be used by fire charges. They previously used the snowball (

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) texture, set on fire.

Killing Ghasts with their own fireball grants the player the achievement “Return to Sender.”
As heard in .wtbblue.com/resources/newsound/mob/ghast, ghasts now have an unused “affectionate scream”, which is a high pitched horn sound (like the classic cartoon tugboat sounds).
The ghast hitbox has been updated to incorporate their whole body. Prior to this, ghasts could be injured only by hitting their tentacles and lower body.
As a result of singleplayer being changed to an internal server, ghasts no longer visibly expand before shooting a fireball.
Ghasts now make their kill sound when killed rather than their pain sound.
The texture of the fireball has been changed from

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to

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.<6>

The texture of the fireball has been reverted from

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to

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.

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The texture of the fireball has been changed from

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to

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.<7>

The texture of the fireball has been reverted from

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to

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.

The AI of ghasts has slightly changed. They cannot see the player unless their height comes to almost eye level with the player. When attacking, ghasts now turn their whole body to face the player”s direction, and repeatedly strafe left to right around the player while attacking. They now have perfect accuracy with their fireballs, shooting at the player”s head, compared to earlier versions when the fireball was previously aimed slightly above the player”s head.
The (now broken) code to make ghasts visibly expand while shooting was removed.
The entity ID of ghasts has been changed from Ghast to ghast.
The projectile entity ID of the fireball has been changed from Fireball to fireball.
The tags xTile, yTile, zTile, inTile and inGround have been removed from the fireball”s entity data.
The ghast life tag is no longer used for anything, but still saved/read.
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The texture of ghasts has been changed.

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The texture of the fireball has been changed.

Ghasts now spawn in the Soul Sand Valley biome in the Nether.
Ghasts sounds are now heard at shorter range.
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Added ghasts.

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When ghasts attack the player, they shoot fireballs.

Ghasts are currently unobtainable in-game without editing.
Ghasts can now be spawned using spawn eggs.
Ghasts now spawn naturally in the Nether.
Ghasts now hit the player more reliably.
Ghasts now drop gunpowder and ghast tears.
The hitbox of ghasts is now bigger.
Ghasts now have sounds.
The spawn rate of ghasts has been increased.
The spawn rate of ghasts has been increased even more.
Open ghast eyes now glow.
The entity ID for the fireball has been changed from largefireball to large_fireball.
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The texture of ghasts has has been changed.

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The texture of the fireball has been changed.

Ghasts now spawn in the Soul Sand Valley biome in the Nether.
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Added ghasts.

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When ghasts attack the player, they shoot fireballs.

The volume of the ghast sound effects has been reduced.
The distance the ghast”s sound effect for shooting a fireball can be heard from has been increased.
The volume of the ghast sound effects has been further reduced.
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The texture of the fireball has been changed.

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Added ghasts.

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When ghasts attack the player, they shoot fireballs.

Issues

Issues relating to “Ghast” are maintained on the bug tracker. Report issues there.

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Trivia

The player can go inside of a ghast by falling through the top of it or flying (or jumping while attacking) up underneath it. If the player stands on top of the head, the player sees inside of it.If a ghast is trapped in a 1-thick cube, it shoots fireballs through the cube. This is because all mobs that shoot spawn the projectile one block in front of it to prevent the projectile from hitting the mob.Splash potions affect ghasts only when hitting their lower half.If a player hits a fireball using an item with the Looting enchantment, any mob killed by that fireball has its drops affected by the enchantment as though the mob was killed by directly using the item.Ghast uses different models in the Java Edition and Bedrock Edition and some of the legs are different lengths.

Gallery

In Other Media

References

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