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For the command, see Commands/advancement. For the data pack format, see Advancement/JSON format.

Advancements are a way to gradually guide new players into wtbblue.com and give them challenges to complete, similar to the more simple system of achievements in Bedrock Edition.

1 Obtaining 2 Interface 3 List of advancements 3.1 wtbblue.com 3.2 Nether 3.3 The End 3.4 Adventure 3.5 Husbandry 4 JSON format 5 Sounds 6 History 7 Issues 8 Trivia 9 Gallery 10 See also 11 References

Obtaining < edit>

Advancements can be completed in any game mode, and are obtained and saved per world. Advancements can also be granted (and revoked) using the /advancement command.

Although advancements guide players logically through the game, they are independent of each other; an advancement can be completed without having completed the advancements “before” it. There are currently 80 of them, 16 in the wtbblue.com tab, 23 in the Nether tab, 9 in the The End tab, 20 in the Adventure tab, and 12 in the Husbandry tab.

When advancements are obtained, a sliding toast notification displays in the top right corner and a message is displayed in chat. The color of the header text in the notification depends on the advancement; normal and goal advancements have yellow header text, while challenge advancements have pink header text. Completing a normal advancement causes the header text to display “Advancement Made!”, completing a goal advancement results in a “Goal Reached!” header, and completing a challenge advancement shows “Challenge Complete!” In addition, music plays and experience is rewarded when completing these kinds of advancements.

Interface < edit>

The advancement interface. The “Isn”t It Iron Pick” advancement is selected.

The button to access the Advancements screen is found on the pause menu screen. The player can also open this screen by pressing L (this can be changed in the in-game options menu).

The advancement system involves several trees composed of advancements, each tree beginning with a root advancement from which several branches diverge. By clicking and dragging, the player can view different branches of an advancement tree. Each tree is categorized into different tabs (which are defined by the root advancements). Tabs are not visible if no advancements in the tab have been unlocked. There are currently five tabs in vanilla wtbblue.com:

wtbblue.com: The heart and story of the game Nether: Bring summer clothes The End: Or the beginning? Adventure: Adventure, exploration, and combat Husbandry: The world is full of friends and food

Each tab has a different background with a repeating texture.

Advancement icons display a header name and description when hovered over. The advancement descriptions are a separate color than the icons themselves, with normal and goal advancements having green descriptions and challenge advancements having purple ones. They appear in a tree only when the advancement before it is completed, although, as stated before, advancements can be completed in any order. Up to two advancements are displayed ahead of a completed one. As more advancements are completed, new ones become visible. Three advancements, “How Did We Get Here?,” “Hero of the Village,” and “Arbalistic,” are hidden advancements, meaning that they cannot be viewed by the player until said advancement has been completed.

If the player has not completed/unlocked any advancements, the interface shows a black background with white text reading “There doesn”t seem to be anything here… :(.”

The icon frames of advancements can vary in appearance based on difficulty, and whether or not it was completed. A legend is provided below:

Icon Frame Description Uncompleted/Regular Completed

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Normal advancement

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Goal advancement

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Challenge advancement

Extra advancements and tabs can be added and customized with the use of JSON files and data packs.

List of advancements < edit>

wtbblue.com < edit>

Advancement tree in the “wtbblue.com” tab

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wtbblue.com Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID

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wtbblue.com
The heart and story of the game —Obtain a crafting table.story/root

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Stone Age
Mine stone with your new pickaxe wtbblue.comObtain one of these 3 stones in the #stone_tool_materials item tag:
Cobblestone Blackstone Cobbled Deepslate ‌
story/mine_stone

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Getting an Upgrade
Construct a better pickaxe Stone AgeObtain a stone pickaxe.story/upgrade_tools

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Acquire Hardware
Smelt an iron ingot Getting an UpgradeObtain an iron ingot.story/smelt_iron

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Suit Up
Protect yourself with a piece of iron armor Acquire HardwareHave any type of iron armor in your inventory.story/obtain_armor

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Hot Stuff
Fill a bucket with lava Acquire HardwareGet a lava bucket by putting lava in a bucket.story/lava_bucket

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Isn”t It Iron Pick
Upgrade your pickaxe Acquire HardwareHave an iron pickaxe in your inventory.story/iron_tools

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Not Today, Thank You
Block a projectile using your shield. Suit UpBlock any projectile with a shield.story/deflect_arrow

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Ice Bucket Challenge
Obtain a block of obsidian Hot StuffHave a block of obsidian in your inventory.story/form_obsidian

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Diamonds!
Acquire diamonds Isn”t It Iron PickHave a diamond in your inventory.story/mine_diamond

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We Need to Go Deeper
Build, light and enter a Nether Portal Ice Bucket ChallengeEnter the Nether.story/enter_the_nether

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Cover Me With Diamonds
Diamond armor saves lives Diamonds!Obtain any type of diamond armor.story/shiny_gear

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Enchanter
Enchant an item at an Enchantment Table Diamonds!Insert an item in an enchantment table, then apply an enchantment.story/enchant_item

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Zombie Doctor
Weaken and then cure a Zombie Villager We Need to Go DeeperThrow a splash potion of Weakness at a zombie villager, feed it a golden apple, and wait for it to be cured.story/cure_zombie_villager

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Eye Spy
Follow an Ender Eye We Need to Go DeeperEnter a stronghold.story/follow_ender_eye

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The End?
Enter the End Portal Eye SpyTravel to The Endstory/enter_the_end

Nether < edit>

Advancement tree in the “Nether” tab

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Nether Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

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Nether
Bring summer clothes —Enter the Nether dimension.nether/root —

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Return to Sender
Destroy a Ghast with a fireball NetherKill a ghast using a ghast fireball.nether/return_to_sender 50 experience

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Those Were the Days
Enter a Bastion Remnant Nether—nether/find_bastion —

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Hidden in the Depths
Obtain Ancient Debris Nether—nether/obtain_ancient_debris —

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Subspace Bubble
Use the Nether to travel 7 km in the Overworld NetherUse the Nether to travel between 2 points in the Overworld with a minimum horizontal distance of 7000 blocks between each other, 875 blocks in the Nether.nether/fast_travel 100 experience

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A Terrible Fortress
Break your way into a Nether Fortress NetherEnter a nether fortress.nether/find_fortress —

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Who is Cutting Onions?
Obtain Crying Obsidian Nether—nether/obtain_crying_obsidian —

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Oh Shiny
Distract Piglins with gold NetherGive a piglin one of these 22 gold-related items in the #piglin_loved item tag while not wearing any golden armor:
Bell Block of Gold Clock Enchanted Golden Apple Gilded Blackstone Glistering Melon Slice Gold Ingot Gold Ore Golden Apple Golden Axe Golden Boots Golden Carrot Golden Chestplate Golden Helmet Golden Hoe Golden Horse Armor Golden Leggings Golden Pickaxe Golden Shovel Golden Sword Light Weighted Pressure Plate Nether Gold Ore
If this advancement is attempted while the player is wearing golden armor but piglin(s) are still aggressive toward them, the advancement does not trigger. Other gold-related items, if any, may be used, but are ignored for this advancement and by the piglin.nether/distract_piglin —

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This Boat Has Legs
Ride a Strider with a Warped Fungus on a Stick NetherBoost [1] a strider with a warped fungus on a stick.nether/ride_strider —

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Uneasy Alliance
Rescue a Ghast from the Nether, bring it safely home to the Overworld… and then kill it Return to SenderKill a ghast while in the Overworld.nether/uneasy_alliance 100 experience

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War Pigs
Loot a chest in a Bastion Remnant Those Were the DaysOpen a chest in a bastion remnant.nether/loot_bastion —

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Country Lode, Take Me Home
Use a compass on Lodestone Hidden in the Depths—nether/use_lodestone —

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Cover Me in Debris
Get a full suit of Netherite armor Hidden in the DepthsObtain a full set of netherite armor.nether/netherite_armor 100 experience

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Spooky Scary Skeleton
Obtain a Wither Skeleton”s skull A Terrible FortressHave a wither skeleton skull in your inventory.nether/get_wither_skull —

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Into Fire
Relieve a Blaze of its rod A Terrible FortressHave a blaze rod in your inventory.nether/obtain_blaze_rod —

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Not Quite “Nine” Lives
Charge a Respawn Anchor to the maximum Who is Cutting Onions?—nether/charge_respawn_anchor —

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Hot Tourist Destinations
Explore all Nether biomes This Boat Has LegsVisit all of the 5 following biomes:
Basalt Deltas Crimson Forest Nether Wastes Soul Sand Valley Warped Forest
The advancement is only for Nether biomes. Other biomes, if any, may also be visited, but are ignored for this advancement.nether/explore_nether 500 experience

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Withering Heights
Summon the Wither Spooky Scary Skeleton—nether/summon_wither —

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Local Brewery
Brew a potion Into FirePick up an item from a brewing stand potion slot. This does not need to be a potion. Water bottles or even glass bottles can also trigger this advancement.[2]nether/brew_potion —

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Bring Home the Beacon
Construct and place a beacon Withering HeightsBe within a 20×20×14 cuboid centered on a beacon block when it realizes it has become powered.nether/create_beacon —

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A Furious Cocktail
Have every potion effect applied at the same time Local BreweryHave all of these 13 potion effects applied to the player at the same time:
Fire Resistance Invisibility Jump Boost Night Vision Poison Regeneration Resistance Slow Falling Slowness Speed Strength Water Breathing Weakness
The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.nether/all_potions 100 experience

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Beaconator
Bring a beacon to full power Bring Home the BeaconBe within a 20×20×14 cuboid centered on a beacon block when it realizes it is being powered by a size 4 pyramid.nether/create_full_beacon —

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How Did We Get Here?
Have every effect applied at the same time A Furious CocktailHave all of these 26 effects applied to the player at the same time:
Absorption Bad Omen Blindness Conduit Power Dolphin”s Grace Fire Resistance Glowing Haste Hero of the Village Hunger Invisibility Jump Boost Levitation Mining Fatigue Nausea Night Vision Poison Regeneration Resistance Slow Falling Slowness Speed Strength Water Breathing Weakness Wither
The source of the effects is irrelevant for the purposes of this advancement. Other status effects, if any, may be applied to the player, but are ignored for this advancement.
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.nether/all_effects 1000 experience

The End < edit>

Advancement tree in the “The End” tab

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The End Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

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The End?
Or the beginning? —Enter the End dimension.end/root —

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Free the End
Good luck The EndKill the ender dragon.end/kill_dragon —

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The Next Generation
Hold the Dragon Egg Free the EndHave a dragon egg in your inventory.end/dragon_egg —

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Remote Getaway
Escape the island Free the EndThrow an ender pearl through or walk into an end gateway.end/enter_end_gateway —

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The End… Again…
Respawn the Ender Dragon Free the EndSummon an ender dragon using end crystals.end/respawn_dragon —

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You Need a Mint
Collect dragon”s breath in a glass bottle Free the EndHave a bottle of dragon”s breath in your inventory.end/dragon_breath —

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The City at the End of the Game
Go on in, what could happen? Remote GetawayEnter an end city.end/find_end_city —

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Sky”s the Limit
Find elytra The City at the End of the GameHave a pair of elytra in your inventory.end/elytra —

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Great View From Up Here
Levitate up 50 blocks from the attacks of a Shulker The City at the End of the GameMove a distance of 50 blocks vertically with the Levitation effect applied.end/levitate 50 experience

Adventure < edit>

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Advancement tree in the “Adventure” tab

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Adventure Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

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Adventure
Adventure, exploration, and combat —Kill any entity, or be killed by any entity.adventure/root —

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Voluntary Exile
Kill a raid captain.
Maybe consider staying away from villages for the time being… AdventureKill an entity in the #raiders entity tag wearing an ominous banner.adventure/voluntary_exile —

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Monster Hunter
Kill any hostile monster AdventureKill one of these 34 mobs:
Blaze Cave Spider Creeper Drowned Elder Guardian Ender Dragon Enderman Endermite Evoker Ghast Guardian Hoglin Husk Magma Cube Phantom Piglin Piglin Brute Pillager Ravager Shulker Silverfish Skeleton Slime Spider Stray Vex Vindicator Witch Wither Wither Skeleton Zoglin Zombie Zombie Villager Zombified Piglin
Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_a_mob —

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What a Deal!
Successfully trade with a Villager AdventureTake an item from a villager or wandering trader”s trading output slot, and put it in your inventory.adventure/trade —

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Sticky Situation
Jump into a Honey Block to break your fall AdventureCollide on a vertical side of a honey block when in air.adventure/honey_block_slide —

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Ol” Betsy
Shoot a crossbow Adventure—adventure/ol_betsy —

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Sweet Dreams
Sleep in a bed to change your respawn point AdventureLie down in a bed. The advancement is granted as soon as the player is in the bed, even if the player does not successfully sleep.adventure/sleep_in_bed —

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Hero of the Village
Successfully defend a village from a raid Voluntary ExileNote: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.adventure/hero_of_the_village 100 experience

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A Throwaway Joke
Throw a trident at something.
Note: Throwing away your only weapon is not a good idea. Monster HunterHit an entity with a thrown trident.adventure/throw_trident —

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Take Aim
Shoot something with an arrow Monster HunterUsing a bow or a crossbow, shoot an entity with an arrow, tipped arrow, or spectral arrow.adventure/shoot_arrow —

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Monsters Hunted
Kill one of every hostile monster Monster HunterKill each of these 34 mobs:
Blaze Cave Spider Creeper Drowned Elder Guardian Ender Dragon Enderman Endermite Evoker Ghast Guardian Hoglin Husk Magma Cube Phantom Piglin Piglin Brute Pillager Ravager Shulker Silverfish Skeleton Slime Spider Stray Vex Vindicator Witch Wither Wither Skeleton Zoglin Zombie Zombie Villager Zombified Piglin
Other mobs, if any, may be killed, but are ignored for this advancement.adventure/kill_all_mobs 100 experience

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Postmortal
Use a Totem of Undying to cheat death Monster HunterActivate a totem of undying by taking fatal damage.adventure/totem_of_undying —

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Hired Help
Summon an Iron Golem to help defend a village What a Deal!Summon an iron golem.adventure/summon_iron_golem —

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Two Birds, One Arrow
Kill two Phantoms with a piercing arrow Ol” BetsyUse a crossbow enchanted with Piercing to kill two phantoms.adventure/two_birds_one_arrow 65 experience

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Who”s the Pillager Now?
Give a Pillager a taste of their own medicine Ol” BetsyKill a pillager with a crossbow.adventure/whos_the_pillager_now —

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Arbalistic
Kill five unique mobs with one crossbow shot Ol” BetsyNote: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.adventure/arbalistic 85 experience

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Adventuring Time
Discover every biome Sweet DreamsVisit all of these 42 biomes:
Badlands Badlands Plateau Bamboo Jungle Bamboo Jungle Hills Beach Birch Forest Birch Forest Hills Cold Ocean Dark Forest Deep Cold Ocean Deep Frozen Ocean Deep Lukewarm Ocean Desert Desert Hills Forest Frozen River Giant Tree Taiga Giant Tree Taiga Hills Jungle Jungle Edge Jungle Hills Lukewarm Ocean Mountains Mushroom Field Shore Mushroom Fields Plains River Savanna Savanna Plateau Snowy Beach Snowy Mountains Snowy Taiga Snowy Taiga Hills Snowy Tundra Stone Shore Swamp Taiga Taiga Hills Warm Ocean Wooded Badlands Plateau Wooded Hills Wooded Mountains
The advancement is only for Overworld biomes. Other biomes, if any, may also be visited, but are ignored for this advancement.adventure/adventuring_time 500 experience

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Very Very Frightening
Strike a Villager with lightning A Throwaway JokeHit a villager with lightning created by a trident with the Channeling enchantment.adventure/very_very_frightening —

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Sniper Duel
Kill a Skeleton from at least 50 meters away Take AimBe at least 50 blocks away horizontally when a skeleton is killed by an arrowadventure/sniper_duel 50 experience

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Bullseye
Hit the bullseye of a Target block from at least 30 meters away Take AimBe at least 30 blocks away when the center of a target is shot with a projectile horizontally by the player.adventure/bullseye 50 experience

Husbandry < edit>

Advancement tree in the “Husbandry” tab

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Husbandry Icon Advancement In-game description Parent Actual requirements (if different) Namespaced ID Rewards

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Husbandry
The world is full of friends and food —Consume anything that can be consumed.husbandry/root —

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Bee Our Guest
Use a Campfire to collect Honey from a Beehive using a Bottle without aggravating the bees HusbandryUse a bottle on a beehive or bee nest while not angering the bees inside.husbandry/safely_harvest_honey —

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The Parrots and the Bats
Breed two animals together HusbandryBreed a pair of any of these 19 mobs:
Bee Cat Chicken Cow Donkey Fox Hoglin Horse Llama Mooshroom Mule Ocelot Panda Pig Rabbit Sheep Strider Turtle Wolf
A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/breed_an_animal —

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Best Friends Forever
Tame an animal Husbandry—husbandry/tame_an_animal —

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Fishy Business
Catch a fish HusbandryUse a fishing rod to catch any of these fish:
Cod Salmon Tropical Fish Pufferfish
Other items in the fish category, if any, can be caught, but are ignored for this advancement.husbandry/fishy_business —

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Total Beelocation
Move a Bee Nest, with 3 bees inside, using Silk Touch Husbandry—husbandry/silk_touch_nest —

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A Seedy Place
Plant a seed and watch it grow HusbandryPlant one of these 5 crops:
Beetroot Melon Nether Wart Pumpkin Wheat
Other crops and plants, if any, can be planted, but are ignored for this advancement.husbandry/plant_seed —

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Two by Two
Breed all the animals! The Parrots and the BatsBreed pairs of each of these 19 mobs:
Bee Cat Chicken Cow Donkey Fox Hoglin Horse Llama Mooshroom Mule Ocelot Panda Pig Rabbit Sheep Strider Turtle Wolf
A trader llama does not count as a llama, and a mule must be the result of breeding a horse and a donkey for this advancement as they are not breed-able together. Other breed-able mobs, if any, can be bred, but are ignored for this advancement.husbandry/bred_all_animals 100 experience

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A Complete Catalogue
Tame all cat variants! Best Friends ForeverTame each of these 11 cat variants:
Tabby Tuxedo Red Siamese British Shorthair Calico Persian Ragdoll White Jellie Black
Other cat variants, if any, can be tamed, but are ignored for this advancement.husbandry/complete_catalogue 50 experience

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Tactical Fishing
Catch a fish… without a fishing rod! Fishy BusinessUse a water bucket to pick up any fish mob.husbandry/tactical_fishing —

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A Balanced Diet
Eat everything that is edible, even if it”s not good for you A Seedy PlaceEat each of these 40 foods:‌
Apple Baked Potato Beetroot Beetroot Soup Bread Carrot Chorus Fruit Cooked Chicken Cooked Cod Cooked Mutton Cooked Porkchop Cooked Rabbit Cooked Salmon Cookie Dried Kelp Enchanted Golden Apple Glow Berries ‌ Golden Apple Golden Carrot Honey Bottle Melon Slice Mushroom Stew Poisonous Potato Potato Pufferfish Pumpkin Pie Rabbit Stew Raw Beef Raw Chicken Raw Cod Raw Mutton Raw Porkchop Raw Rabbit Raw Salmon Rotten Flesh Spider Eye Steak Suspicious Stew Sweet Berries Tropical Fish
Other foods, if any, can be eaten, but are ignored for this advancement.husbandry/balanced_diet 100 experience

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Serious Dedication
Use a Netherite ingot to upgrade a hoe, and then reevaluate your life choices A Seedy PlaceHave a netherite hoe in your inventory.husbandry/obtain_netherite_hoe 100 experience

JSON format < edit>

Main article: Advancement/JSON format

Sounds < edit>

SoundSubtitleSourceDescriptionNamespaced IDTranslation keyVolumePitchAttenuation
distance https://wtbblue.com/wiki/File:In.ogg None[sound 1]MasterCompleting any advancementui.toast.inNone[sound 1]0.41.016 https://wtbblue.com/wiki/File:Out.ogg None[sound 1]MasterWhen an advancement toast finishesui.toast.outNone[sound 1]0.41.016 https://wtbblue.com/wiki/File:Challenge_complete.ogg None[sound 1]MasterCompleting a challenge advancementui.toast.challenge_completeNone[sound 1]0.61.016

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History < edit>

Java Edition 1.12March 24, 2017″A deafening metallic condor keeps distracting me,” Dinnerbone states. Users quickly pinpointed this bizarre message to this Gfycat URL officially showcasing advancements for the first time. 17w13aAdvancements added, replacing Achievements. 17w14aAdded new advancements, including a new “Adventure” tab. Added new notifications for when players advance, which have a sliding effect, and come in two colors: yellow for normal advancements, and pink for special challenges. 17w15aAdded advancement descriptions and changed several titles. Added the “Adventuring Time” advancement. 17w16bAdded trigger item_durability_changed. 17w17aAdded new advancements and two new tabs: “The End” and “Nether.” Added trigger levitation.Added feature condition to the location trigger.Advancements can now execute commands when achieved.Advancement icons now allow data values.Added five modifiers to the /advancement grant and /advancement revoke commands: “everything,” “from,” “until,” “through,” and “only.” 17w17bThe default advancements now all receive their titles and descriptions from the localization files. Added a new number display to track progress while completing certain advancements.Added the changed_dimension trigger, which takes two optional conditions: to and from, both being strings that accept “overworld,” “the_nether,” or “the_end.”The “location” shared object has a new dimension string (same values as above). 17w18aRe-introduced announcements to chat when someone earns an advancement. Added new Adventure advancements: “Best Friends Forever,” “The Parrots and the Bats,” and “Two by Two.”Added new tick and tame_animal triggers.Added new show_toast and announce_to_chat display options.Added /gamerule announceAdvancements, which toggles announcing of advancements, replacing the old server.properties entry.”entity” objects and the levitation trigger now use a shared “distance” object. They check if the player is within or outside of the specified range on the x, y, or z axis. absolute and horizontal ranges check if the player is within range on all axes, though horizontal excludes the Y axis.The “Great View From Up Here” advancement now requires 50 vertical blocks, instead of levitating for 30 seconds.The “Sniper Duel” advancement has been changed to horizontal distance.Advancement loading is now strict JSON. 17w18bAdded a new “Husbandry” tab and several new advancements: “A Seedy Place,” “Serious Dedication,” “A Balanced Diet,” and “Hired Help.” The advancements added in the previous snapshot have been moved to the new Husbandry tab.Added new advancement triggers: consume_item, placed_block, and arbitrary_player_tick.The “Monster Hunter” and “Monsters Hunted” advancements now use 22 mobs instead of 23, removing the illusioner from the list. pre1Added new advancements: “A Furious Cocktail,” “Postmortal,” “Subspace Bubble,” and “Uneasy Alliance.” Added hidden field to advancement display info, which defaults to false.Added new effects_changed, used_totem, and nether_travel advancements triggers.Removed commands from advancement rewards, replaced with function.Advancement trees are now centered in the UI.Items and entities in advancements now have an extra NBT field.Entities in advancements now have an extra effects and location field.The arbitrary_player_tick advancement trigger has been removed. pre2Added new hidden advancement: “How Did We Get Here?”, which rewards 100 experience. pre3Advancement “How Did We Get Here?” now includes the Resistance status effect, and rewards 1000 experience. Advancement “A Balanced Diet” now includes all fish types (raw and cooked if possible) and an enchanted golden apple.Advancements now remember the tab the player last selected. pre5All recipe unlock advancements now have a parent of recipes/root. Several recipe unlock advancements have been renamed. pre7Added experience rewards to all “challenge” advancements. release Added sounds to the toast notifications. 1.1317w43aCustom advancements have been moved into data packs. 17w45aAdded an advancement selector argument to test for obtained advancements. 18w14aAdded new advancements: “Fishy Business,” “Tactical Fishing,” “A Throwaway Joke,” and “Very Very Frightening.” 18w14bAdvancements “A Furious Cocktail” and “How Did We Get Here?” now include the Slow Falling status effect. 18w19aAdvancement “How Did We Get Here?” now includes the Conduit Power status effect. 18w22aAdvancement “Sniper Duel” description changed to not mention it has to be with an arrow (as it can be achieved with other projectiles too). pre6Added a nbt field to the advancement icon section. pre7Normal and goal advancements now have green descriptions, and challenge advancements have purple descriptions. 1.1418w43aAdded new advancements: “Ol” Betsy,” “Who”s the Pillager Now?”, “Two Birds, One Arrow,” and the hidden advancement “Arbalistic.” 18w44aAdded new advancement: “A Complete Catalogue.” Advancements “The Parrots and the Bats” and “Best Friends Forever” now require cats, instead of ocelots.Advancement “Two by Two” now requires pandas. 19w06aA bug was causing the advancement Serious Dedication to not be granted to the player; it was fixed in this snapshot.19w11aAdvancement “A Balanced Diet” now requires suspicious stew and sweet berries. Advancement “How Did We Get Here?” now requires the Bad Omen status effect.Advancement “The Parrots and the Bats” can now be obtained by breeding foxes. 19w12aAdvancement “Two by Two” now requires foxes. 19w14aAdvancements “Monster Hunter” and “Monsters Hunted” no longer require polar bears to be killed. Pre-Release 2Added 2 new advancements: “Voluntary Exile” and “Hero of the Village”. 1.14.3Pre-Release 2Saturation is no longer required for the “How Did We Get Here?” advancement. 1.1519w34aAdvancement “The Parrots and the Bats” can now be obtained by breeding bees. 19w35aBees are now included in the “Two by Two” advancement.[3] Honey bottles are now included in the “A Balanced Diet” advancement. 19w45aSpectral arrows can now be used to unlock the “Take Aim” advancement. 19w46aAdded three bee-related advancements: “Sticky Situation,” “Bee Our Guest,” and “Total Beelocation.” Added triggers bee_nest_destroyed, safely_harvest_honey, and slide_down_block 1.1620w06aThe “Sky”s the Limit” advancement”s description has changed from “Find Elytra” to “Find elytra.” The “Take Aim” advancement”s description has changed from “Shoot something with a bow and arrow” to “Shoot something with an arrow.” 20w07aPiglins and hoglins are now required for the “Monsters Hunted” advancement, and they count toward the “Monster Hunter” advancement. Hoglins can now breed, meaning they can be used for “The Parrots and the Bats” advancement. 20w09aAdded the “Bullseye” advancement. 20w12aHoglins are now required for the “Two by Two” advancement. The “Sweet Dreams” advancement”s description has changed from “Change your respawn point” to “Sleep in a bed to change your respawn point.” 20w13a”The Parrots and the Bats” advancement can now be obtained by breeding striders. 20w14aThe advancements “Monster Hunter” and “Monsters Hunted” now use elder guardians, ender dragons, endermites, vexes, withers, and zoglins. 20w20aAdded 10 new Nether advancements: “Those Were the Days,” “Hidden in the Depths,” “Who Is Cutting Onions?,” “Oh Shiny,” “This Boat Has Legs,” “War Pigs,” “Country Lode, Take Me Home,” “Cover Me in Debris,” “Not Quite “Nine” Lives,” and “Hot Tourist Destinations.” Striders are now required for the “Two by Two” advancement.Obtaining blackstone now counts for the “Stone Age” advancement.The advancement “Serious Dedication” is now rewarded for obtaining a netherite hoe. Previously, the player had to use all the durability on a diamond hoe. In addition to this, the description for this advancement has been changed from “Completely use up a diamond hoe, and then reevaluate your life choices” to “Use a Netherite ingot to upgrade a hoe, and then reevaluate your life choices.” Also, the icon for this advancement has changed from a diamond hoe to a netherite hoe.The description of the advancement “Not Today, Thank You” has changed from “Deflect an arrow or trident with a shield” to “Deflect a projectile with a shield.”The description of the advancement “Ice Bucket Challenge” has changed from “Form and mine a block of obsidian” to “Obtain a block of obsidian.”The “Bullseye” advancement now requires the bullseye to be hit from at least 30 blocks away. It is now a challenge advancement, rewarding 50 experience. The description of this advancement has changed from “Hit the bullseye of a Target block with an arrow” to “Hit the bullseye of a Target block from at least 30 meters away.”Added triggers thrown_item_picked_up_by_entity, player_generates_container_loot, and item_used_on_block.Removed trigger safely_harvest_honey as it was made redundant by item_used_on_block. 20w22aThe advancement “Bee Our Guest” can now be unlocked with both beehives and bee nests, instead of only beehives. Pre-release 1The advancement file “Serious Dedication” has been renamed to obtain_netherite_hoe.json. This means progress in this advancement is not kept when upgrading to this version. The “Two by Two” advancement now requires donkeys and mules.The “Oh Shiny” advancement now uses gold nuggets, since they were added to the piglin_loved item tag.The “Hot Tourist Destinations” advancement now rewards 500 experience, and the “Cover Me in Debris” advancement now also rewards 100 experience.The capitalization of the advancement “Who Is Cutting Onions?” has changed to “Who is Cutting Onions?” Pre-release 3The “Oh Shiny” advancement does not unlock if the distracted piglin is a baby or if gold nuggets are used. Pre-release 6The “Oh Shiny” advancement now unlocks when the piglin is used . Added trigger player_interacted_with_entity. 1.16.220w27aPiglin brutes are required for the “Monsters Hunted” advancement and count toward the “Monster Hunter” advancement. 20w30a The “:(” (advancements.sad_label) under the description of the empty advancement screen can now be modified. The capitalization of the description of the advancement “Country Lode, Take Me Home” has changed from “Use a Compass on a Lodestone” to “Use a compass on a Lodestone.”The capitalization of the description of the advancement “Bring Home the Beacon” has changed from “Construct and place a Beacon” to “Construct and place a beacon.” Upcoming Java Edition 1.1721w05aGlow berries are now included in the “A Balanced Diet” advancement.

Issues < edit>

Issues relating to “Advancement” are maintained on the bug tracker. Report issues there.

Trivia < edit>

Fourteen of the old Java Edition achievements were re-implemented as advancements: Benchmarking (now called wtbblue.com), Getting an Upgrade, Acquire Hardware, We Need to Go Deeper, The End?, Return to Sender, Into Fire, Local Brewery, The Beginning? (now called Withering Heights), Beaconator, DIAMONDS! (now called Diamonds!), Adventuring Time, Monster Hunter and Sniper Duel. Six achievements from other editions were re-implemented as advancements: Body Guard (called Hired Help), Cheating Death (called Postmortal), Zombie Doctor, You Need a Mint, The End… Again… and Great View From Up Here. Though bearing similar names, Voluntary Exile advancement does not use voluntary_exile criterion trigger, unlike most other advancements. As an April Fools” Joke, the snapshot Java Edition 20w14∞ added a new advancement called “Almost there,” achieved after going through any portal a billion times. The in-game description is “Visited over billion dimensions.” The advancement is found in the “Adventure” tab and its parent is the advancement “Adventure.” The advancement also has a flint and steel icon. The advancement can be granted using /advancement grant

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