I am using the AtLauncher with a modded Thaumcraft based world and keep getting a lag spike every 30 seconds that basically stops the world and it rushes to catch up. Turing on the Lagometer it shows it as TICK lag which I don't get since I am playing local on my machine not on a server.
Does anyone know a setting that might cause this?
Reading: minecraft lag on single player
I am not running Thaumcraft machines constantly (they are too noisy) but I do have a fair number of golems. That is not my first thought for an cause because the golems are pretty random and the spike is fairly constant at 30 seconds. Event if I pull up the options menu and all mobs stop and time stands still the Lagometer still runs in the back ground and I still see the spikes.
Mod List: forge-1.7.10-10.13.2.1230-universal LibSandstone-1.0.0 CodeChickenLib-1.7.10-220.127.116.11-universal Deconstruction-Table-1.7.10 Reliquary-1.2 Carpenter's Blocks v18.104.22.168 Chisel-1.7.10-1.5.6 DeadlyWorld-1.7.10-1.0.2 twilightforest-1.7.10-2.3.2 Thaumcraft-1.7.10-22.214.171.124 Baubles-1.7.10-126.96.36.199 CodeChickenCore-1.7.10-188.8.131.52-universal NotEnoughItems-1.7.10-184.108.40.206-universal statues-1.7.10-2.1.4 AsieLib-1.7.10-0.3.8 Waila-1.5.5-1.7.10 EnchantView-v4.0.4 ThebombzenAPI-v2.4.1-mc1.7.2 OptiFine_1.7.10_HD_B5 Automagy-1.7.10-0.22.1