What Do You Do With Rabbit Hide In Minecraft ? Rabbit Hide

Hitbox size

In Java Edition:Adult:Height: 0.5 BlocksWidth: 0.4 BlocksBaby:Height: 0.25 BlocksWidth: 0.2 BlocksIn Bedrock Edition:Adult:Height: 0.402 BlocksWidth: 0.402 BlocksBaby:Height: 0.268 BlocksWidth: 0.268 Blocks

Spawn

Desert and its variants Flower Forest Taiga and its variants Giant Tree Taiga and its variants‌ Snowy Taiga and its variants Frozen River Snowy Beach‌ Frozen Ocean and its variants‌ Snowy Tundra and its variants Mountain Grove‌

Items usable on

A rabbit is an uncommon passive mob. Rabbits are a source of rabbit”s foot, rabbit hide, and raw rabbit.

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Contents

3 Behavior4 Variations6 Data values6.2 Entity data13 Gallery

Spawning

Creamy rabbits are common and are found only in deserts and in their variants with oases.

Other rabbit colors are rarer and found in flower forests, taigas, snowy biomes, and mountain groves ‌.

In all these places, groups of an adult and one to two babies spawn.

Rabbits spawn on either grass block, snow<1>, or sand.

In flower forests from Bedrock Edition, up to three kits spawn and are common. Also for this game version, rabbits spawn in frozen watery biomes: snowy beaches, frozen oceans, and legacy frozen oceans.

For Java Edition, rabbits are also found in giant tree taigas.

In taigas, wolves and foxes are also found. If left alone, these may quickly kill rabbits, so rabbits are generally more plentiful in the desert, flowery, and icy biomes.

The Killer Bunny does not spawn naturally and must instead be spawned using the /summon command, although it is exclusive to Java Edition.

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in Bedrock Edition, giant rabbits can be spawned by using the /summon command as follows: /summon rabbit ~ ~ ~ wtbblue.com:giant_rabbit.

DesertForestTaigaFrozenTundraMountainBiome

All desert variants flower forest taiga

giant tree taiga‌snowy taiga

frozen river

legacy frozen ocean‌snowy beach‌ frozen ocean‌

All snowy tundra variants mountain grove‌

Drops

When killed, an adult rabbit drops:

1–3 upon player kills.

Behavior

Rabbits hop around aimlessly instead of walking. They slowly approach players holding carrots, golden carrots or dandelions within 8 blocks. Rabbits also jump off of cliffs to reach carrots but do not go into lava for them. They randomly flee around if attacked. All non-hostile rabbits avoid players within 8 blocks and avoid most hostile mobs within 4 blocks (except slimes, magma cubes, and ghasts). They also avoid wolves within 10 blocks.

If /gamerule mobGriefing is true, rabbits find and eat mature carrot crops‌ / carrot crops with growth stage greater than 1‌. This reduces the growth stage by one, removing the crop completely when the growth stage reaches 0.

Wild wolves, foxes, and stray cats track down and kill any rabbits.

Breeding

Rabbits can be bred with carrots, golden carrots or dandelions. Rabbits can be bred approximately once per minute, compared to the 5 minute breeding time of most other animals.

Baby rabbits usually inherit the same type of fur as one of the parents (47.5% chance of each), but there is a 5% chance for the baby to have the fur type matching the current biome. Baby rabbits grow to adulthood after 20 minutes, although their growth can be slowly accelerated using carrots, golden carrots or dandelions; each use reduces 10% of the remaining time to grow up.

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Despite its hostile nature, killer bunnies can breed with other rabbits and with each other, having the usual chance of creating a baby killer bunny.

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