Dirt is a block found abundantly in most biomes under a layer of grass blocks at the top of the Overworld.
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Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most overworld biomes, bridging the gap between stone and grass blocks in various thicknesses.
There are approximately 1,850 dirt blocks per chunk in plains, forest, snowy tundra, jungle, and mountains biomes. There can be as many as 3,000 in chunks with high mountains. Dirt also generates naturally in some houses in villages. Dirt also generates as part of the dirt floor found in the starting point area in mineshafts.
Dirt can generate in the Overworld in the form of mineral veins. Dirt attempts to generate 10 times per chunk in veins of size 0-160 at any level in all biomes. In Java Edition 1.17
Dirt drops as an item when broken with any tool or by hand, but a shovel is the fastest way to break it.
Farmland, grass paths, grass blocks, mycelium, and podzol drop dirt if broken without Silk Touch. Farmland and grass paths
Endermen drop a dirt block upon death, if holding one.
Farmland turns into dirt if either a mob jumps on it, or if nothing is planted on it and it is not within four blocks of water.
Coarse dirt can be tilled with a hoe to become dirt. This allows the player to convert gravel into dirt: Two blocks each of gravel and dirt become four blocks of coarse dirt, which can then be placed and tilled.
Certain blocks also transform into dirt when in invalid states, such as the death of grass blocks.
Dirt”s primary use is for farming, but it can also be used as a highly available building block.
Dirt has the ability to grow saplings, sugar cane, mushrooms, sweet berries and bamboo, which can be planted directly in dirt under appropriate conditions.
Using a hoe on dirt turns it into farmland, enabling wheat seeds, pumpkin seeds, melon seeds, potatoes, carrots and beetroot seeds to be planted on it.
Grass and mycelium spreading
When a dirt block is adjacent to a grass block and is exposed to a light level of at least 4, it is eventually converted into a grass block at random intervals.
Mycelium spreads in a similar fashion, but requires a light level of at least 9.
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||Blocks||Falling on the block with fall damage||block.gravel.fall||None
|https://wtbblue.com.fandom.com/wiki/File:Gravel_hit1.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_hit2.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_hit3.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_hit4.ogg||Block breaking||Blocks||While the block is in the process of being broken||block.gravel.hit||subtitles.block.generic.hit||0.25||0.5||16|
|https://wtbblue.com.fandom.com/wiki/File:Gravel_dig1.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_dig2.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_dig3.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_dig4.ogg||Block placed||Blocks||When the block is placed||block.gravel.place||subtitles.block.generic.place||1.0||0.8||16|
|https://wtbblue.com.fandom.com/wiki/File:Gravel_hit1.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_hit2.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_hit3.ogghttps://wtbblue.com.fandom.com/wiki/File:Gravel_hit4.ogg||Footsteps||Blocks||Walking on the block||block.gravel.step||subtitles.block.generic.footsteps||0.15||1.0||16|
|?||Blocks||Once the block has broken||dig.gravel||?||0.8|
|?||Blocks||Falling on the block with fall damage||fall.gravel||?||?|
|?||Blocks||While the block is in the process of being broken||hit.gravel||?||0.5|
|?||Blocks||Jumping from the block||jump.gravel||?||?|
|?||Blocks||Falling on the block without fall damage||land.gravel||?||?|
|?||Blocks||Walking on the block||step.gravel||?||?|
|?||Blocks||When the block is placed||use.gravel||?||0.8|
|Dirt||dirt||bamboo_plantable_on enderman_holdable dripstone_replaceable_blocks
||Block & Item||block.wtbblue.com.dirt|
|Dirt||dirt||3||Block & Item||tile.dirt.default.name|
In Bedrock Edition, dirt uses the following data values:
In Bedrock Edition, dirt uses the following block states:
|Grass spreads to dirt when under light.|
|Grass Blocks and Dirt now drops Dirt when broken.|
|Dirt now uses a sound distinct from grass.|
|Dirt can now be tilled with a hoe into farmland.|
|Dirt is now generated naturally underground, along with gravel, for more varied caves.|
|Dirt now generates naturally in villages.|
|Mycelium has been introduced and now spreads to dirt.|
The texture of dirt has been changed. Dirt now has a slightly different arrangement of grains around the sides.
|Dirt has been given new sounds for being placed and walked upon.|
A “grassless dirt” variant has been added that grass would not spread onto. Its block ID is wtbblue.com:dirt/1.
|Dirt with numerical metadata variants 3 through 15, which are inaccessible through normal gameplay, now have a missing texture
rather than appearing identical to dirt.
|Ryan Holtz revealed a new coarse dirt block, including its crafting recipe. “This will be a transparent switch-over in terms of world generation, as the coarse dirt block uses the same block ID and data value as the original grassless dirt block. As a result, even old worlds with the grassless dirt blocks should have them seamlessly change over to coarse dirt.”|
|Grassless dirt has been replaced with coarse dirt.|
|Dirt and its variant are now defined via block states rather than by numerical metadata. Prior to this version, the numerical metadata variants of dirt were as follows: DV Description|
|3-15||Inaccessible “boring” variants of dirt|
The texture of dirt has been changed.
Grassless dirt has been added.
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Issues relating to “Dirt” are maintained on the bug tracker. Report issues there.