wow classic weapon skill leveling

Welcome to wtbblue.com”s guide to the Weapon Skill system in WoW wtbblue.com, detailing trainer locations, how to level weapons, list of weapons each class can equip, and how to increase skill through items.

What is Weapon Skill?

Weapon skill represents your proficiency with a type of weapon, and increasing your weapon skill reduces your chance to miss when attacking a target. All characters start out with a few weapon skills depending on their chosen class and race, and can train additional weapon skills from Weapon Masters in each major city.

While spells in wtbblue.com WoW can be resisted (comparable to missing with a melee weapon), weapon skill is not taken into consideration when determining if a spell will hit. Weapon skill is only a factor for melee attacks.

Characters at level 1 start with a weapon skill cap of 5, and the weapon skill cap value increases by 5 based on your level. At level 60, a character”s weapon skill cap will be 300.

Some items and racial abilities grant additional weapon skill, which can exceed the skill cap of 300. For example, the Orc racial ability and the epic world drop item Edgemaster”s Handguards.

Weapon skills can be trained at any level with the exception of Polearms, which requires level 20.

While players must train to learn how to equip Fist Weapons, Fist Weapons do not teach a separate weapon skill and instead utilize the Unarmed skill. In which case, players can level up their Unarmed skill by unequipping their weapon and punching enemy monsters before they learn how to use Fist Weapons.

Best Weapons For Each wtbblue.com Class

If you prefer to read about Weapon Skill on a class-by-class basis, we have a series of guides dedicated to discussing the intricacies of weapons for every class. These guides cover available weapon skills, the benefits of each weapon type each class can use, and notable weapons to equip for leveling and end-game content.

Best wtbblue.com Druid Weapons

Best wtbblue.com Hunter Weapons

Best wtbblue.com Mage Weapons

Best wtbblue.com Paladin Weapons

Best wtbblue.com Priest Weapons

Best wtbblue.com Rogue Weapons

Best wtbblue.com Shaman Weapons

Best wtbblue.com Warlock Weapons

Best wtbblue.com Warrior Weapons

Available Weapon Skills

Đang xem: Wow classic weapon skill leveling

BowsCrossbowsDaggersFist WeaponsGunsOne-Handed AxesOne-Handed MacesOne-Handed SwordsPolearmsStavesThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed SwordsWands*

*Mage, Priest, and Warlock players start with the Wands skill by default. Wands cannot be trained or learned by any other class.

Effects Against NPCs (PvE)

When fighting mobs, there are a few formulas that calculate the base chance for your attack to be dodged, parried, miss or critically hit based on your weapon skill and the mob”s Defense skill.

Against mobs with defense roughly equal to or higher than your weapon skill, there is a chance to land a Glancing Blow instead of a normal hit. A Glancing Blow only occurs on white melee damage, cannot crit, and does less damage than a normal blow.

Leveling weapon skill is significant as it will make it easier to attack and deal consistent damage to mobs.

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It will also help determine how much Hit you will need against raid bosses to further deal consistent damage.

NPC Effects Against Players (PvE)

Mobs also have weapon skills which determine if its attacks will be blocked, parried, dodged, miss, or critically hit you (which is also based on your Defense skill).

If a mob”s weapon skill is at least 20 points higher than the target”s level-capped Defense skill, there is a chance the target will receive a Crushing Blow. A Crushing Blow is a normal or critical hit by an NPC that deals 150% of the damage it would normally cause.

If a mob hits a target from behind, and the target takes damage from the hit that isn”t absorbed, there is a chance that the player will be Dazed (based on their Defense skill). The base chance for a level 30+ target to be dazed when hit from behind, if the mob”s weapon skill is equal to the target”s Defense skill, is 20%.

Effects Against Players (PvP)

Weapon skills are maxed in PvP combat, so leveling a weapon skill for PvP is relatively unimportant. When attacking an enemy player, your weapon skill will always be considered to be your level times 5 (X*5), and your target”s Defense will always be treated as their level times 5 (X*5) before any Defense rating from your target”s gear is taken into account.

While weapon skill does not affect your chance to hit enemy players in battlegrounds, it still affects your hit chance against enemy players in world PvP or duels.

Leveling Weapon Skill

Each attack that is not evaded has a chance to increase weapon skill (evading enemies will not increase weapon skill, unfortunately). With lower weapon skill, the skill gain rate is at or near 100%, however the skill gain change begins to sharply decrease once the weapon skill cap is approached. At 10% away from the cap, the skill gain is roughly 50%, and gaining the final skill points can take some time (at which point your attacks should not be missing nearly as often).

The chance per swing appears to be unrelated to weapon swing speed, so a quicker weapon should result in a higher chance to increase weapon skill. Depending on your class, utilize instant attacks such as Sinister Strike and Hamstring to increase your weapon skill faster.

Intellect also increases the rate at which weapon skills are learned, so if possible try to acquire an intellect buff or use an intellect scroll. Equipping any gear with +intellect will also help in gaining weapon skill.

Weapon Skill Training Cost

Training for each weapon skill costs , with the exception of Polearms, which costs .

Weapon Masters are accessible in each faction”s major city, although each Weapon Master can train different weapon skills. Each Weapon Master has a dialogue option that will tell the player exactly where to go to train a specific weapon skill.

Ilyenia Moonfire is located in the Warrior”s Terrace in Darnassus, on the side opposite the Warrior trainers and Battlemasters.
Map

Ilyenia can train the following:

Bows Daggers Fist Weapons Staves Thrown

Bixi Wobblebonk is located in the Military Ward in Ironforge, in the Timberline Arms building.
Map

Bixi can train the following:

Crossbows Daggers Thrown

Buliwyf Stonehand is located in the Military Ward in Ironforge, in the Timberline Arms building.
Map

Buliwyf can train the following:

Fist Weapons Guns One-Handed Axes Two-Handed Axes One-Handed Maces Two-Handed Maces

Woo Ping is located in the Trade District in Stormwind City, in the Weller”s Arsenal building.
Map

Woo can train the following:

Crossbows Daggers One-Handed Swords Polearms Staves Two-Handed Swords

Hanashi is located in the Valley of Honor in Orgrimmar, in the Arms of Legend building.
Map

Hanashi can train the following:

Bows One-Handed Axes Staves Thrown Two-Handed Axes

Sayoc is located in the Valley of Honor in Orgrimmar, in the Arms of Legend building.
Map

Sayoc can train the following:

Bows Daggers Fist Weapons One-Handed Axes Staves Thrown Two-Handed Axes

Ansekhwa is located in the central hub of Thunder Bluff, next to the Trade Goods and Supplies building.
Map

Ansekhwa can train the following:

Guns One-Handed Maces Staves Two-Handed Maces

Archibald is located in the inner cloister of the Undercity”s War Quarter, near the Mining Trainer and Supplier.
Map

Archibald can train the following:

Crossbows Daggers One-Handed Swords Polearms Two-Handed Swords

Weapon Skills per Class and Faction

Mage, Priest, and Warlock players start with the Wands skill by default.Warrior and Hunter players, depending on their Race, will start with different weapon skills. For example, an Orc Hunter will start with Bows, whereas a Tauren Hunter will start with Guns.Shaman players learn from an Enhancement talent.Warrior players can train and use all weapon skills (with the exception of Wands).

Alliance

Dwarf players have the racial ability .Human players have the racial abilities and .

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Night Elf

DaggersStaves

Fist WeaponsOne-Handed MacesTwo-Handed Maces

BowsCrossbowsGunsOne-Handed AxesOne-Handed SwordsThrownTwo-Handed AxesTwo-Handed Swords

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Dwarf

GunsOne-Handed Axes

BowsCrossbowsFist WeaponsGunsOne-Handed SwordsPolearmsStavesThrownTwo-Handed AxesTwo-Handed Swords

One-Handed MacesTwo-Handed Maces

Night Elf

BowsDaggers

CrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed SwordsPolearmsStavesThrownTwo-Handed AxesTwo-Handed Swords

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Gnome

Staves

DaggersOne-Handed Swords

BowsCrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed MacesPolearmsThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Human

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Dwarf

One-Handed MacesTwo-Handed Maces

One-Handed AxesOne-Handed SwordsPolearmsTwo-Handed AxesTwo-Handed Swords

BowsCrossbowsDaggersFist WeaponsGunsStavesThrown

Human

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Dwarf

One-Handed Maces

DaggersStaves

BowsCrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed SwordsPolearmsThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Human

Night Elf

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Dwarf

DaggersThrown

BowsCrossbowsFist WeaponsGunsOne-Handed MacesOne-Handed Swords

One-Handed AxesPolearmsStavesTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Gnome

Human

Night Elf

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Gnome

Daggers

One-Handed SwordsStaves

BowsCrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed MacesPolearmsThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Human

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Dwarf

One-Handed AxesOne-Handed MacesTwo-Handed Axes

BowsCrossbowsDaggersFist WeaponsGunsOne-Handed SwordsPolearmsStavesThrownTwo-Handed MacesTwo-Handed Swords

N/A

Gnome

DaggersOne-Handed MacesOne-Handed Swords

BowsCrossbowsFist WeaponsGunsOne-Handed AxesPolearmsStavesThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Night Elf

Human

One-Handed AxesOne-Handed MacesOne-Handed Swords

BowsCrossbowsDaggersFist WeaponsGunsPolearmsStavesThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Horde

Orc players have the racial ability .Troll players have the racial abilities and .

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Tauren

One-Handed MacesStaves

DaggersFist WeaponsTwo-Handed Maces

BowsCrossbowsGunsOne-Handed AxesOne-Handed SwordsThrownTwo-Handed AxesTwo-Handed Swords

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Orc

BowsOne-Handed Axes

CrossbowsDaggersFist WeaponsGunsOne-Handed SwordsPolearmsStavesThrownTwo-Handed AxesTwo-Handed Swords

One-Handed MacesTwo-Handed Maces

Troll

Tauren

GunsOne-Handed Axes

BowsCrossbowsDaggersFist WeaponsOne-Handed SwordsPolearmsStavesThrownTwo-Handed AxesTwo-Handed Swords

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Troll

Staves

DaggersOne-Handed Swords

BowsCrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed MacesPolearmsThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Undead

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Troll

One-Handed Maces

DaggersStaves

BowsCrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed SwordsPolearmsThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Undead

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Orc

DaggersThrown

BowsCrossbowsFist WeaponsGunsOne-Handed MacesOne-Handed Swords

One-Handed AxesPolearmsStavesTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Troll

Undead

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Orc

One-Handed MacesStaves

One-Handed AxesTwo-Handed Axes (talent)Two-Handed Maces (talent)DaggersFist Weapons

BowsCrossbowsGunsOne-Handed SwordsPolearmsThrownTwo-Handed Swords

Tauren

Troll

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Orc

Daggers

One-Handed SwordsStaves

BowsCrossbowsFist WeaponsGunsOne-Handed AxesOne-Handed MacesPolearmsThrownTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Undead

Race
Default Weapon Skills
Skills Available for Training
Unable to Train

Orc

One-Handed AxesOne-Handed SwordsTwo-Handed Axes

BowsCrossbowsDaggersFist WeaponsGunsOne-Handed MacesPolearmsStavesThrownTwo-Handed MacesTwo-Handed Swords

N/A

Tauren

One-Handed AxesOne-Handed MacesTwo-Handed Maces

BowsCrossbowsDaggersFist WeaponsGunsOne-Handed SwordsPolearmsStavesThrownTwo-Handed AxesTwo-Handed Swords

Troll

DaggersOne-Handed AxesThrown

BowsCrossbowsFist WeaponsGunsOne-Handed MacesOne-Handed SwordsPolearmsStavesTwo-Handed AxesTwo-Handed MacesTwo-Handed Swords

Undead

One-Handed AxesOne-Handed SwordsTwo-Handed Swords

One-Handed AxesOne-Handed SwordsTwo-Handed Swords

Items/Sets that Increase Weapon Skill

Trueaim Gauntlets (+8)The Eye of Nerub (+4)Infernal Trickster Leggings (+4)Sash of the Grand Hunt (+2)Marksman Bands (+2)

Trueaim Gauntlets (+8)The Eye of Nerub (+4)Stoneshatter (+4)Sash of the Grand Hunt (+2)Marksman Bands (+2)

Edgemaster”s Handguards (+7)Circlet of Restless Dreams (+6)Distracting Dagger (+6)Aged Core Leather Gloves (+5)Mugger”s Belt (+5)Skilled Fighting Blade (+4)Death”s Sting (+3)Defias Leather set bonus (+1)

Trueaim Gauntlets (+8)The Eye of Nerub (+4)Flawless Arcanite Rifle (+4)Sash of the Grand Hunt (+2)Marksman Bands (+2)

Edgemaster”s Handguards (+7)Expert Goldminer”s Helmet (+7)Zulian Hacker (+2)

Anubisath Warhammer (+4)Sceptre of Smiting (+2)

Edgemaster”s Handguards (+7)The Hungering Cold (+6)Maladath, Runed Blade of the Black Flight (+4)

Embrace of the Viper set bonus (+2)

Huge Thorium Battleaxe (+10)Dwarven Tree Chopper (+2)

Servomechanic Sledgehammer (+7)

Obsidian Edged Blade (+8)

Hit Cap Clarification (Blue Post)

The World of Warcraft: wtbblue.com development team has also clarified how the hit cap works in relation to raid bosses and defense skill, which is relevant to weapon skill.

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