Fury Warrior Pvp Macros : Wow Fury Warrior Pvp Macros (Shadowlands / Patch 9

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Đang xem: Wow fury warrior pvp macros

Fury Warrior DPSHello guys and girls Ive been playing around with the LuaNinja programhttp://www.mmowned.com/forums/bots-p…-lua-code.htmland different lua functions. And using this addonSuper Duper Macro : WoWInterface Downloads : Miscellaneous you can create some amazing stuff. Im sharing a perfect Fury Warrior DPS macro thatll be sure to make you easy and fast dps.What this macro does is, it starts the fight using Bloodrage and casts it whenever its off cooldown and casts Battle Shout if you dont have it. Then it casts Bloodthirst and Whirlwind when off cooldown. Slam when the buff Slam! also called Bloodsurge is active and casts Heroic Strike when rage is above 79.Ill post it in 2 versions because thats what I use. 1 for AoE and 1 for Single target. The difference between these 2 is that the AoE one prioritizes Whirlwind higher than Bloodthirst and uses Cleave instead of Heroic Strike.

Single Target/run local _,d,_ = GetSpellCooldown(“Bloodrage”) if (d == 0) then CastSpellByName(“Bloodrage”) end/run if not UnitBuff(“player”, “Battle Shout”) then CastSpellByName(“Battle Shout”) end/run if UnitBuff(“player”, “Slam!”) then CastSpellByName(“Slam”) end/run if UnitCastingInfo(“target”) then SpellStopCasting() CastSpellByName(“Pummel”) end/run local _,d,_ = GetSpellCooldown(“Bloodthirst”) if (d == 0) then CastSpellByName(“Bloodthirst”) end/run local _,a,_ = GetSpellCooldown(“Whirlwind”) if (a == 0) then CastSpellByName(“Whirlwind”) end/run if UnitPower(“Player”) > 79 then CastSpellByName(“Heroic Strike”) end/run local _,d,_ = GetSpellCooldown(“Execute”) if (d == 0) then CastSpellByName(“Execute”) end

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AoE/run local _,d,_ = GetSpellCooldown(“Bloodrage”) if (d == 0) then CastSpellByName(“Bloodrage”) end/run if not UnitBuff(“player”, “Battle Shout”) then CastSpellByName(“Battle Shout”) end/run if UnitBuff(“player”, “Slam!”) then CastSpellByName(“Slam”) end/run if UnitCastingInfo(“target”) then SpellStopCasting() CastSpellByName(“Pummel”) end/run local _,a,_ = GetSpellCooldown(“Whirlwind”) if (a == 0) then CastSpellByName(“Whirlwind”) end/run local _,d,_ = GetSpellCooldown(“Bloodthirst”) if (d == 0) then CastSpellByName(“Bloodthirst”) end/run if UnitPower(“Player”) > 79 then CastSpellByName(“Cleave”) end/run local _,d,_ = GetSpellCooldown(“Execute”) if (d == 0) then CastSpellByName(“Execute”) end

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The best thing about this macro is that you can edit anything, remove lines, add lines without breaking anything! The only important thing is that Execute is at the button

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ALL that is left to you is casting Recklessness. HF

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