Wow Legion Fire Mage Build, World Of Warcraft: Legion: Fire Mage Guide (7

The Fire Mage is one of World of Warcraft’s specialized ranged DPS classes, and over the course of this Fire Mage guide we’ll take you through all of the tools the hero has to help it dispense fiery wrath upon its enemies. This specialisation is currently the better-performing Mage specialisation overall, and shines in just about every kind of combat situation.In Legion, Blizzard has updated and overhauled many classes and specialisations, but the Fire Mage has been left mostly untouched. The mechanics were, after all, already seen as performing well and were quite satisfying to play with. What the Fire Mage did gain though was an update to its cosmetic styling – most spells are now quite flashy, and it’s impressive to see a Fire Mage at work.

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In this Fire Mage guide, we’re going to take you through the talent choice for a very efficient levelling build, one that will also prove a good starting point for a damage-dealing role once you hit the level cap. In addition, we’ll detail two rotations that will make up the bulk of your playstyle – one for dealing with a single target, and another for dealing with multiple targets.

We also have a section dedicated entirely to helping you upgrade your Artifact Weapon (the elven spellblade Felo”melorn), which you earn at Level 100 and will grant you the Phoenix”s Flames ability. There are several Relics that you can equip onto it to boost its power as well, and we’ll advise you on which ones to pick.

As the expansion progresses this guide will be further updated with advice for more specific end-game builds, along with suggestions for optimal gearing of your Fire Mage.

Editor’s note: Update #1 – The recently launched patch 7.1 barely touched our beloved Fire Mage. For some reason though, Blizzard decided to tweak Pyroblast’s damage, lowering it by 6%, while at the same time giving a 15% boost to Flamestrike and the Aftershocks trait. Changes barely worth mentioning really, and certainly not worth changing your playstyle over.

With all this said, we”ve taken the opportunity to add a section detailing the loot and stat priority you should take into account when picking up new pieces of equipment for your Fire Mage. (Spoiler Alert: Critical Strike is good).

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Fire Mage talents

As a Fire Mage you”ve many talents to choose from as you work your way through the levelling ranks. Before we go into our personal preferences for levelling up, here”s a snapshot of all the talents available to you.

LevelOption 1Option 2Option 3
15 Pyromaniac – Casting Pyroblast or Flamestrike while Hot Streak is active has a 8% chance to instantly reactivate Hot Streak. Conflagration – Targets with Ignite have a chance to deal fire damage to nearby enemies. Firestarter – Your Fireball will always critically strike targets above 85% health.
30 Shimmer – Gives Blink two charges, takes it off the global cooldown and makes its usable while casting. Cauterize – Damage that would otherwise kill you will take you to 35% health and then burn you for 28% of your health over six seconds, while making you move at 150% speed. Cold Snap – Gives Ice Block two charges and makes it heal for you 3% of your health per second.
45 Mirror Image – Creates copies of you which will attack your enemies for 40 seconds. Enemies will prefer to attack them instead of you. They are affected by the Combustion ability if active. Rune of Power – Places a Rune on the ground for 10 seconds. All damage you deal while standing inside is increased by 50%. Two charges. Incanter”s Flow – Steadily increases the damage you deal while in combat, up to 20%, and then decreases to 4%. This cycle repeats every 10 seconds.
60 Blast Wave – Creates an explosion around your target, dealing damage to all enemies and double damage to the primary target, while slowing their movement speed by 70%. Flame On – Gives you two charges of Fire Blast. Controlled Burn – Gives Heating Up a 10% change to instantly turn into Hot Streak.
75 Ice Floes – Enables you to cast while moving. This spell has charges. Ring of Frost – Stuns enemies in a target area, for 10 seconds. Ice Ward – Gives Frost Nova two charges.

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90 Living Bomb – A damage-over-time effect, lasting for four seconds. When it expires or the target dies, the Living Bomb will explode and spread to any nearby targets. These will also explode, but the Bomb will not spread. Unstable Magic – Grants your Fireball a 25% chance to explode and deal 50% extra damage to the target and all nearby enemies. Flame Patch – Flamestrikes leaves a damaging area on the ground when cast.
100 Kindling – Fireball, Pyroblast and Fire Blast critical strikes lower the cooldown of Combustion by one second. Cinderstorm – A fan-like AoE attack with a big range. Meteor – Deals high damage in an area after three seconds; this damage is split between all targets hit.
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Fire Mage talent build

If you want to level up quickly and efficiently as a Fire Mage, we recommend choosing the following talents.

LevelTalentReason
15 Firestarter – Your Fireball will always critically strike targets above 85% health. A Fireball crit takes a good chunk of health from most regular questing mobs, and it will help you easily start up your optimal rotation.
30 Shimmer – Gives Blink two charges, takes it off the global cooldown and makes its usable while casting. This is mostly a quality-of-life improvement, allowing you to quickly jump between groups of mobs and quest objectives. Consider taking Cold Snap instead if you feel the need for extra survivability.
45 Incanter”s Flow – Steadily increases the damage you deal while in combat, up to 20%, and then decreases to 4%. This cycle repeats every 10 seconds. This is a no-maintenance passive damage increase that fits perfectly with the average length of leveling fights.
60 Flame On – Gives you two charges of Fire Blast. This is one of your basic rotation tools, and will allow you to keep your critical streaks up when used properly.
75 Ice Floes – Enables you to cast while moving. This spell has 3 charges. Using this will allow you to move while doing your rotation, which is helpful when fighting stronger mobs.
90 Living Bomb – A damage-over-time effect, lasting for four seconds. When it expires or the target dies, the Living Bomb will explode and spread to any nearby targets. These will also explode, but the Bomb will not spread. This is the most reliably useful of the three talents in this tier.
100 Kindling – Fireball, Pyroblast and Fire Blast critical strikes lower the cooldown of Combustion by one second.

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Combustion is your big damage boost and you’ll be using it as often as possible. This makes it a bit more often, especially as your playstyle revolves around criticals.

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