Wow Legion Fury Warrior Rotation, Cooldowns, And Abilities, Fury Warrior Rotation Guide

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Endless Rage – It”s the only way to go for both single target and AoE fights. The rage gained from this talent is not that huge as it would sound, but it definitely adds up to the total. Usually you get 5 rage from your main hand, and 3 rage from your offhand, without this talent, for a total of 8 rage each time you hit. With this talent, you will get 10,2 rage each time you hit with both weapons, and yes decimals do work on Freakz, you can count on that. The rage will add up over time, making it the go-to talent in this tier. 2.

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Storm Bolt – Has no use in PvE. Only useful for PVP.2.

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Avatar – For single target fights and for AoE fights it”s the best way to go. A 20% damage increase to all your abilities is perfect. It has a 90 seconds cooldown, but realistically speaking, it will have only about 60-70 seconds cooldown, because of your Odyn”s Champion artifact trait (depending on luck). That means you will have a 20% damage increase for 20 seconds, with 60 seconds cooldown. 1/3 of the time you will have that damage increase, so It”s definitely the best choice. The only reason why you would want to think about another talent choice here would be the one stated above. If you are lucky enough to get the legendary waist, you can go for Wrecking Ball. But even then, that talent”s damage on single target fights in Mythic+ is questionable, and Avatar might still be better overall, in both single target and AoE.Level 60:1.

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Carnage – The way to go when you are still gearing up, and you do not posses the required tools (items) to become enraged as soon as you would like. Having a lower rage cost for Rampage will ensure that you will be Enraged most of the time.3.

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Bladestorm – Useless in all scenarions. Its” cooldown is too long, and during bladestorm you can”t attack, in order to build up rage, which means that, even if you choose it, it”s kind of an all in ability. Using it has to make up for the time lost when you are spinning, and can”t use your abilities, which it does not.2. Wrath and Fury is slightly better for single target DPS BUT take note, only in the case that you do not have the Convergence of Fates trinket. But it falls heavily behind Wrath and Fury (wowhead link)7.

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Odyn”s Champion8.

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Helya”s Wrath (wowhead link)9.

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Battle Scars (wowhead link)10.

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Rage of the Valarjar (wowhead link)11.

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Deathdealer (wowhead link)12.

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Juggernaut (wowhead link)13.

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Uncontrolled Rage (wowhead link)14.

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Sense Death (wowhead link)15.

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Bloodcraze (wowhead link)16.

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Wild Slashes (wowhead link)17.

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Titanic Power (wowhead link) – until you reach the maximum trait level.The reason why I don”t choose Juggernaut sooner is because it”s not viable, while you still have a low trait level. Getting 10 seconds less on your Battle cry, which is your main burst ability is more important at that stage, than getting a trait that won”t benefit you that much. Not to mention that, with your previously picked up trait, Odyn”s Champion, your Battle Cry will have an even lower cooldown than that. The last 2 traits Wild Slashes and Bloodcraze don”t matter than much in which order you select them. One makes you a little more survivable and the other one increases your DPS by about 0,1%.7. Gearing up and Best in slot GearWith the introduction of Legendary items in Legion, and how they enhance your character by a significant amount, legendary items are obviously a huge part of how well you character will perform. Regarding this, let”s say you have 1 legendary item, but the bonus effects that it gives you is useless as far as damage dealing is concerned. You get Ayala”s Stone Heart. Its” stats do not benefit you that much. You want haste + mastery, not critical strike, but your previous items were of similar item level, and their stats were better. Which do I choose? An item with better item level, but bad stats for a Fury Warrior, and a useless extra ability, or an item with a bit lower ilvl, but with the exact stats that I need? This is the big dilemma of Legion and its” Legendary drops.

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Another big dilemma is choosing between items that are lower in ilvl, but give you the stats that you need, and an item higher in item level but with stats that you don”t need. Generally, it”s better to equip the item that gives you the stats that you need (haste and mastery), but if the other item is with 30+ item levels above, you might consider using it.If an item is of item level 840 and has haste and mastery, and another item that has 870 item level has critical strike and versatility, I will definitely NOT equip that item. If the item has 870 ilvl and has haste and versatility/critical strike, then I might consider equipping it. If I have the same item of 840 ilvl, and I have an item of 880, with haste and versatility/critical strike, I will definitely equip it. If that 880 ilvl item has critical strike and versatility, I have to think whether or not it”s worth it to equip it. That”s how messed up the gearing system is in Legion and that”s how important your main stats are. It”s not who has the highest ilvl that matters anymore, but who has the most appropriate items for their class.Another thing that contributes to this issue, of not knowing what item is better for you, is due to the fact that the ilvl difference between raids tiers is not that big. Between Emerald Nightmare gear (880) and Trials of Valor gear (890-895) and Nighthold (900-910) and mind you that 910 ilvl are only some items from Nighthold, that drop from the last boss, so the difference is even less; there is a 30 ilvls difference between 3 different raids, which are gradually more difficult. Let”s think about Mists of Pandaria gear, for examples. You had the first tier of raids, which capped at 510 ilvl (after upgrading it), and the last tier of items, which capped at 588 ilvl. That”s a 78 ilvl difference between 3 tiers of difficulty. Now, even when the next raid tier comes out, you have to think if the item from the new raid is truly an upgrade, or the item from the previous raid is still better, because of the stats that it offers.All that being said, here is the list of Best in Slot items for Fury Warriors, with also explaining some of the Legendary items (note that these items are not set in stone, they are just an example of items that balance haste and mastery and are pretty close to optimal stats, and the lower ilvl on some of the items is because wowhead shows only the basic item, not the one with upgrades, that you should be going for. It”s the same item, but you need to select the upgrades, in order to see the proper ilvl 910+ of the item):Single target dps:1. Head – Ceann-Ar Charger2. Neck –

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Cursed Beartooth Necklace3. Shoulders –

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Shoulderplates of the Obsidian Aspect4. Back – Kazzalax, Fujieda”s Fury5. Chest –

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Chestplate of the Obsidian Aspect6. Wrist –

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Dragonbone Wristclamps7. Hands –

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Gauntlets of the Obsidian Aspect8. Waist –

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Krakenbone Waistplate9.

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Legs –

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Legplates of the Obsidian Aspect10. Feet –

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Sabatons of Unchanging Fate11. Ring 1 –

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Dreadful Cyclopean Signet12. Ring 2 –

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Ring of the Scoured Clan13. Trinket 1 –

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Draught Of Souls14. Trinket 2 –

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Convergence of FatesAoE dps:The only things that we will change are the legendary item(s) and the trinkets, thus we have:1. Head – Ceann-Ar Charger – Still best for aoe fights, unless you do Mythic+ and pull a huge amount of mobs, more than 10-15 for each pull then you might want to consider changing this legendary with a better one for AoE, since you can only equip 2 legendaries at a time. In that Case, You might want another head, such as

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Warhelm of the Obsidian Aspect, or any item with simillar stats.2. Waist – Naj”entus”s Vertebrae3. Back –

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Cloak of Temporal Recalibration, or any item with simillar stats (haste and mastery)4. Trinket – these are very situational for AoE DPS. Some are better when there are less mobs around, some are better only when there are a lot of NPCs stacked.Some of the trinkets that you can use for AoE DPS are: Kil”Jaeden”s Burning Wish (for a large amount of NPCs),

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Spontaneous Appendages,

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Terrorbound Nexus,

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Toe Knee”s Promise,

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Windscar Whetstone.Regarding the Best in slot items, I have several notes to make:1. You can switch between items in Mythic dungeons, before you pull a boss. You can switch out the AoE items, and put in the items that benefit your single target DPS more, especially if those items that you equip for single target DPS have passive abilities and will benefit you instantly, such as Ceann-Ar Charger or Kazzalax, Fujieda”s Fury.2. Do not worry to much about getting BiS items, since the item system is based on chance and not on skill. You can farm for a long time, and not get your warforged or titanforged item, while another player gets it from the first try. Additionally, if you find this items system very frustrating and you must have your Best in Slot items no matter what, you can definitely visit our WoW-Shop, which contains all kinds of items, even better than the ones I listed above. And I”m not saying it as a meme, but some people really want the best gear possible, and it”s impossible to acquire it ingame, unless each patch lasts 1 year or so, which it won”t.Freakz Shop3. You are probably thiking why is this trinket so important (Draught of Souls). It”s because it deals 17%-22% of the warrior”s total damage on a single target. This depends on how often you are able to align your Draught of Souls with your Battle Cry. That”s why having Convergence of Souls is also important, in combination with this trinket, because that way you will be able to align Battle Cry and Draught of Souls more often.Legendary itemsI will not get into describing each of the legendary items, but rather just point out which are the best and why, in order, from most important to least important.1. Ceann-Ar Charger – you gain 8 rage each time you enrage. That means that your Rampages will costs effectively 92 rage instead of 100, and if you are lucky enough to get critical hits with your Bloodthirst, even better since you will get an additional 8 rage. It”s the item that increases your dps the most, because you will be able to enrage faster, thus more damage.2. Kazzalax, Fujieda”s Fury – Basically, this gives you 4% versatility, almost. 4% damage increase and 4% healing received. You will have 4 stacks up at all times, that will not be an issue. You might think that this is not that great for a second best legendary, but it is. It”s not that it”s that awesome, but there are no other legendaries that benefit you more in single target dps.3. Naj”entus”s Vertebrae – Very good for doing damage in AoE situations, and even better when combined with the Wrecking Ball Talent. A must have for Mythic+ dungeons, when you are pulling a lot of mobs.4. Kil”Jaeden”s Burning Wish – Not great, but decent for doing damage in AoE. The more mobs there are, the better. Take note that damage that is written in the tooltip of this trinket is exactly what you get. It is not affected by your mastery, by Battle Cry, by Frothing Berserker, or any other kind of damage increase. It”s just a flat damage at all times. Say for example you want to do a Legacy raid like Black Temple, and you know that all your abilities hit for 10 times the normal damage, or even more, and you use this trinket, it will still do 600k damage, and not a single point of damage more. That”s the way that Blizzard designed it. I think it”s a pretty bad design, but it”s still better than nothing. If you have no other Legendary, you can equip this, as it”s passive stats are good, and until you find better trinkets and legendaries, this will do.These are the 4 legendaries that are actually an increase to your DPS. The rest of them, I will explain briefly, but they do not provide a dps increase from their passive abilities, and they can be used only for their high stats that they offer. From bad to worst these are the legendaries that you don”t want:-

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Timeless Stratagem,

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Aggramar”s Stride,

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Mannoroth”s Bloodletting Manacles,

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Prydaz, Xavaric”s Magnum Opus – Good for the stats that they offer (haste and mastery), but useless for the abilities that they offer. You can switch these legendaries in, instead of the ones that you actually need for DPS, when you need to catch up to your party members, as they offer a lot of mobility. The last 2 legendaries mentioned out of the 4 are good for survivability. The wrist offers a lot of healing. When you use Rampage, you basically heal for 8,5% of your total hp. And the neck offers an absorption equal to 25% of your total hp. As I”ve said, good for the stats, but they are not going to help you deal damage.-

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Ayala”s Stone Heart &

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Sephuz”s Secret – the worst legendaries that you can have, both because of partially useless stats and because of useless effects that they offer. Ayala gives you an execute proc that you wont be able to use, or will not be interested in using, because, remember, execute is only valuable when you are able to keep spamming it and increasing the Juggernaut stacks. The only place where this item could show some value is in Eye of Azshara, at the last boss, since he starts with 20% health, and you can use execute immediately. Sephuz”s Secret is also not that great. It has no use in Raids and in Mythic+ it would be semi-valuable if you could at least have 100% uptime of the 30% haste that it offers, meaning that you could activate it as soon as the 30 second restriction passes, but you will not be able to do that. At most, you will be able to proc it once every minute, or even more, which isn”t good at all. As a Fury Warrior, what can you do with 10 seconds of 30% extra haste? Get in a few extra melee hits, maybe 1 more Rampage than usual, but that”s it basically. Overall, not a worthy legendary, but as every single one of them, it”s still better than nothing.8. RotationAs a general rule, as a fury warrior, you want to pop your bursts and offensive cooldowns as soon as they come up, no matter what. The only exceptions are if you are in a Raid, and you know the boss that you are fighting is about to transition into the next phase, and you have to wait a little bit until it does its” thing, or if you are in a Mythic+ dungeon and you are just about to finish a mob pack, then it”s not worth it to use your bursts.As mentioned previously, there are certain abilities and items that will increase your damage substantially. Those abilities are: Rage of the Valarjar and Odyn”s Champion. Odyn”s Champion especially is the main ability that will decide your entire rotation. The more this procs, the more damage you will deal, because your cooldown for Avatar, bloodbath, Battle Cry will lower by 1 second for each offensive ability you use. So, depending on how much haste you have, each time this ability procs, you will be able to lower the remaining cooldown of your abilities by 4-5 seconds each time. Your main goal is to get to Battle Cry as soon as possible again.There is no set rotation, but there are priorities, so here is the priority for single target dps:1. Pop all your offensive cooldowns. Battle Cry, Avatar, Blood Fury (if a orc)

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