Wow Mage Tower Demon Hunter, Havoc Demon Hunter (Mage Tower)

So in BFA, we can still unlock an artifact weapon skin by doing a +15 mythic in current content instead of Legion (which is the requirement to unlock that particular skin).

Đang xem: Wow mage tower demon hunter

I never played in Legion so I’m not exactly certain what the mage tower experience was like, but would you like it if Blizzard made those skins reobtainable for those who weren’t around in Legion by making a similar prerequisite in the tower of torghast (shadowlands) or horrific visions (current content)?

I’m really bummed that I can’t unlock a skin simply because I wasn’t subbed at the time. They don’t need to make it easy by letting us steamroll old content, so that the sense of achievement still remains. Just move the unlocking prerequisite to the current expansion so tmoggers can get that perfect look while still allowing those who worked hard to unlock it retain their bragging rights because they’re still difficult to obtain.

Thoughts?

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level 1
10 months ago
I hate the “No longer available” stuff. Basicly it's just making peoples who got it enjoy it because you don't. They're not happy because they got it but because the others don't have it. I'll forever miss the rogue MoP challenge set and legendary cloak because I didn't played at the time. If only they were putting good new limited things it'll be ok. But now all mount are recolors/reskins and set is not unique anymore for classes.

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level 2
Original Poster10 months ago

Funny thing is, in reality, if a child acted this way, we’d call them spoiled and blame the parents for not teaching them any better. But somehow here it seems to be a totally acceptable practice. Imagine it this way:

Person 1 works hard, makes a lot of money, and buys a very expensive car. He’s very happy. Person 2 also works hard, makes a lot of money and buys the same model. Person 1 is now unhappy because person 2 also has the same car. The perceived value of the car that gave him so much happiness dropped just because someone else now has it.

Is this “keeping up with the Joneses” attitude healthy? Wise people would advise person 1 to find joy in what he has, to be less materialistic, to have empathy and be more happy for others, to stop being so selfish, etc etc”.

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level 1
10 months ago
can't believe so many people defend this practice. I firmly believe majority of the people screaming about challenge artifacts only being prestigious because they were removed only got theirs in the last patch when they overgeared the shit out of the challenges

from my experience, people who are doing high end content – read: people who are good at the game – don't care but that guy who is progressing heroic for 5th months now? boy oh boy don't touch his prestigious skins

stop encouraging blizzard to capitalize on fomo ffs

for the record: got all challenge appearances for the specs I played at the time. my only regret is not getting them for some others but I've made my peace with it

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level 2
Original Poster10 months ago

I too have a suspicion that the people defending the practice already procured the skins when they were available. Not all, mind you, but most of the people who defend this practice are being a tad selfish. It wouldn’t affect their gameplay in the slightest if others got to also put in the effort and farm the Tmog. It’s like how a spoiled child gets something shiny and wants to ensure that none of their peers have the same so that they can feel superior. In real life, we would be teaching this child that it’s wrong to think that way, because they should value what they have and not base their happiness on what someone else has, whether it be more or less.

It’s surprising how it detracts from their perceived value of the skin just because it becomes more ubiquitous. Your character doesn’t stop looking “awesome” just because mine does too. More Tmog options encourages MORE customisation and variance, not less.

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level 1
10 months ago
As a druid I am bummed I missed the Mage Tower. My ability to customize my character is extremely limited if I play bear or cat but I get the prestige behind having it. It really would be a non issue if they allowed for more customization of our druid forms though.

Read more: How To Powerlevel A Friend In Wow 2018, Changes To Recruit

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level 1
Original Poster10 months ago

I stopped playing in wotlk. I wasn’t following news on WoW for 10 years. Now that I’ve rejoined, I would like to put in the effort and earn the skins too. Does it detract from your gameplay if I I get it?

If people act this way over pixels in a game, I shudder to think how empathetic towards others they are when it comes to real life. There are people who discover cures to diseases and then don’t patent it just so that more people can have access to it. That’s a massive monetary loss they’re taking on just by refusing to monopolise it for the greater good.

Here, it’s just a game! And even for that people are being selfish. I’m appalled.

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level 1
10 months ago

I think limited rewards are cool. Makes it more special

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level 2
Original Poster10 months ago

Even if the effort required to obtain them remains constant? I mean, I love clearing out old content for Transmog hunting. If a particular transmog needs to be special, can’t they just implement an equally gruelling method of obtaining it in current content?

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level 1
owes pixelprophet a beer
10 months ago
Looks like I am going to swin against the stream here: I personally really dislike these sort of time-limited, FOMO-driven systems for keeping players subbed. It feels cheap. I believe timed exclusivity is the best approach.

I believe Mythic mounts are the perfect implementation of timed exclusivity: You either get them while the content is current (at which point they have 100% drop rate) or you get them one or two expansions later with 1% drop rate. This way the mounts stay somewhat exclusive without removing them from the game entirely. I wish Blizzard would use this approach for more of their timed rewards.

It's also very frustrating how inconsistent Blizzard is in their approach to permanently removing content. The Naxxramas meta achievement mounts were removed when Ulduar was released. Every other raid meta achievment mount is still obtainable. Undying/Immortal stayed in the game until 4.0. Mounts from the original ZG are no longer obtainable, but the mount from the original Karazhan is. The TotGC mount was removed, but every other raid mount was nerfed to 1% drop chance. Gladiator mounts and elite transmogs can't be obtained after the season ended, but Mythic mounts/transmogs can be farmed afterwards. There's dozens of examples like these.

In my opinion timed exclusivity is also the perfect balance between letting people show off they achieved something hard without letting people rest on their laurels for too long.

I want to be clear: I have a bunch of now unobtainable stuff. In fact off the top of my head I can't think of a piece of unobtainable content that I'd really want to get. I am not advocating for the return of currently unobtainable content so that I can get it. I am advocating for the return of now unobtainable content because I believe Blizzard's FOMO-driven systems are just a cheap way to keep players playing.

Read more: Wow Will Of The Genesaur (Quest), Will Of The Genesaur (Alliance)

Making content that was previously removed obtainable again might upset people who invested a lot of time and effort into getting those items. Blizzard has done it before (usually via the BMAH) so I think they could do it again. But most importantly I would like them to stop permanently removing content and instead shifting to timed exclusivity for upcoming content.

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